Zobrazeno 1 - 10
of 43
pro vyhledávání: '"Lidija Mandić"'
Publikováno v:
Journal of Imaging, Vol 9, Iss 5, p 100 (2023)
The growing use of mobile devices in daily life has led to an increased demand for the display of large amounts of data. In response, radial visualizations have emerged as a popular type of visualization in mobile applications due to their visual app
Externí odkaz:
https://doaj.org/article/3702df72fed54058bfa2b6ab536a59fa
Publikováno v:
Journal of Graphic Engineering and Design, Vol 11, Iss 1, Pp 5-12 (2020)
The aim of this research was to determine if the speed of movement in virtual environments has an impact on cybersickness as potentially experienced by an end user of the system. Cybersickness is a common side effect in virtual reality (VR) systems,
Externí odkaz:
https://doaj.org/article/a4e0b45f40214675bfa3b1ece24381a3
Publikováno v:
Applied Sciences, Vol 13, Iss 2, p 865 (2023)
Mobile-application performance and ultimately bounce rate are influenced by many factors, with wait-time duration proven to be the most important influencing factor. It is therefore important to optimize loading-time perception and performance to ens
Externí odkaz:
https://doaj.org/article/16294d8eb8584a489eac44edaa1588d8
Publikováno v:
Journal of Information and Organizational Sciences, Vol 31, Iss 2 (2007)
Digital cameras on the market today have a great potential to become the powerful tool for capturing images for use in all demanding fields (such as artwork digitalization), so many professionals started using digital technology. But, it is often the
Externí odkaz:
https://doaj.org/article/c70ffb950cf24669a1b6d53fc7772f48
Publikováno v:
Acta Graphica, Vol 29, Iss 4, Pp 13-18 (2020)
Acta graphica : znanstveni časopis za tiskarstvo i grafičke komunikacije
Volume 29
Issue 4
Acta graphica : znanstveni časopis za tiskarstvo i grafičke komunikacije
Volume 29
Issue 4
The growth of three-dimensional visualizations and information is increasing with time, in addition to that, technology is offering new methods, more precisely models and ways of meeting the needs of visual communication. When using the rotating line
Locomotion techniques are an important part of the virtual reality (VR) experience, as they enable a means of movement within simulated computer graphics. Studies have shown that locomotion techniques cause unpleasant effects related to cybersickness
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a4629580fd688f31b38a6e11b599cefa
https://doi.org/10.1002/cav.2103
https://doi.org/10.1002/cav.2103
Autor:
Ana Agić, Lidija Mandić
Publikováno v:
Acta graphica : znanstveni časopis za tiskarstvo i grafičke komunikacije
Volume 30
Issue 2
Acta Graphica, Vol 30, Iss 2, Pp 11-16 (2019)
Volume 30
Issue 2
Acta Graphica, Vol 30, Iss 2, Pp 11-16 (2019)
Virtual reality (VR) devices are becoming a more popular and widespread tool for learning, gaming and entertainment purposes. One of familiar problems of emerging in VR is side effect known as cybersickness, which can be a nuisance for consumers of V
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::19da7023809f08c3ac41c2dde52caa39
https://doi.org/10.25027/agj2017.28.v30i2.210.
https://doi.org/10.25027/agj2017.28.v30i2.210.
The paper deals with the issue of visualization of data collected through sensors in the Internet of Things system through research of user perception of a smart building dashboard. The Internet of Things (IoT) system consists of four components - se
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::f5571a285dfb053e74c5a2b81ae838ba
https://doi.org/10.1109/elmar52657.2021.9550826
https://doi.org/10.1109/elmar52657.2021.9550826
Publikováno v:
Proceedings - The Tenth International Symposium GRID 2020.
In this paper we present the development of cognitive abilities in kindergarten children with interactive applications. Practical part includes the design of application prototype used for the development of cognitive abilities in children age three
With the development of VR devices, there is an increasing use of virtual reality applications. Mobile devices have a great advantage because they already have an integrated display, sound support and motion sensor. Virtual reality applications are a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::5e7eda1f22996264de97ccbb20672a91
https://doi.org/10.1109/elmar49956.2020
https://doi.org/10.1109/elmar49956.2020