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pro vyhledávání: '"Laurence Schmoll"'
Autor:
Laurence Schmoll
Publikováno v:
ALSIC: Apprentissage des Langues et Systèmes d'Information et de Communication, Vol 27, Iss 2 (2024)
For many teachers, the need to switch to distance learning during the lockdown period enabled them to discover and/or use digital tools. Once the lockdown was over, teachers were able to return to face-to-face teaching and familiar teaching-learning
Externí odkaz:
https://doaj.org/article/343090b27ddb486eaa38a8034df03b9e
Publikováno v:
ALSIC: Apprentissage des Langues et Systèmes d'Information et de Communication, Vol 26, Iss 1 (2023)
In recent years, research has highlighted the benefits that various language learners have gained from participating in open and participative websites, particularly with regard to the development of their language competences, especially in addition
Externí odkaz:
https://doaj.org/article/3b93538247354ad19a93328cf22dee64
Publikováno v:
ALSIC: Apprentissage des Langues et Systèmes d'Information et de Communication, Vol 25, Iss 1 (2022)
In the context of developing digital applications for teaching and learning purposes, we present a research-development project in language didactics involving an interactive edutainment digital book for the discovery of English for 4-7-year-olds. Th
Externí odkaz:
https://doaj.org/article/b5bf8c0b83444cbc98272c0226fbce6c
Autor:
Laurence Schmoll
Publikováno v:
ALSIC: Apprentissage des Langues et Systèmes d'Information et de Communication, Vol 24, Iss 2 (2021)
The digital learning game is characterised by the combination of three defining dimensions: playful, educational and digital. The term "learning game" juxtaposes the first two and bears the sign of an underlying complexity that is often ignored at th
Externí odkaz:
https://doaj.org/article/dc80acbace4d4360a5ae0931c3058f04
Autor:
Laurence Schmoll
Publikováno v:
ALSIC: Apprentissage des Langues et Systèmes d'Information et de Communication, Vol 24, Iss 2 (2021)
Externí odkaz:
https://doaj.org/article/be458c72c22f428abd668956dad24a23
Autor:
Laurence Schmoll
Publikováno v:
Recherches en didactique des langues et des cultures, Vol 15, Iss 3 (2018)
We propose to question the place human mediation should take in the context of language teaching-learning through the use video games, more especially that of learning video games. When designers or teachers take hold of the notion of “playing” (
Externí odkaz:
https://doaj.org/article/48fccfa8bd684c0091ed454a1a9156a0
Autor:
Laurence Schmoll
Publikováno v:
Sciences du Jeu, Vol 5 (2016)
This article questions the place of games in language teaching and more specifically examines how the transition between the use of traditional games in the classroom and their adaptation to digital media has been carried out. Are these games the sam
Externí odkaz:
https://doaj.org/article/aa368affa4d848ba9dae2738e80f958a
Autor:
Laurence Schmoll
Le jeu numérique d'apprentissage se caractérise par la combinaison de trois dimensions définitoires : ludique, pédagogique et numérique. L'appellation "jeu d'apprentissage" juxtapose les deux premières et porte le signe d'une complexité sous-j
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::7bfb130fd17ae3209fe6f677ad92e3e8
http://journals.openedition.org/alsic/5754
http://journals.openedition.org/alsic/5754
Autor:
Laurence Schmoll, Patrick Schmoll
Publikováno v:
Educations. 6
Autor:
Laurence Schmoll
Publikováno v:
Recherches en Communication. 49:9-30
Les relations entre le jeu et le milieu scolaire sont tissés de tensions et d’incompréhensions, alors même qu’un certain nombre de rapprochements sont possibles, notamment dans le domaine de l’apprentissage des langues. Cet article se propos