Zobrazeno 1 - 10
of 26
pro vyhledávání: '"Lars Brehm"'
Publikováno v:
Procedia Computer Science. 200:976-983
Publikováno v:
Progress in IS ISBN: 9783031065422
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::b06d55cfb56f11bfa8c33dfe1dbf6ced
https://doi.org/10.1007/978-3-031-06543-9_9
https://doi.org/10.1007/978-3-031-06543-9_9
Publikováno v:
ICAART (2)
Scopus-Elsevier
Scopus-Elsevier
Publikováno v:
IJCCI
Publikováno v:
RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
instname
instname
Teaching sustainability presents challenges due to the inherent complexity and required behavioral change. A special pedagogical approach is needed. In this paper, we focus on the research question how students' awareness of sustainability issues can
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::083978d0c96f30f8f72a3dde57768c16
Publikováno v:
CSERC
Over the last years the Learning Lab "Digital Technologies" has been developed as a growing platform for the education of digital technologies in the context of university teaching. It significantly increases the motivation and involvement of student
Publikováno v:
EDUCON
Often, new technologies like additive manufacturing and digital technologies are taught at university primarily theoretically with the help of displaying images and short videos. Students regularly miss the practical application of digital technologi
Publikováno v:
Augmented Reality and Virtual Reality ISBN: 9783030378684
This paper presents a didactical concept to introduce students from various disciplines to digital technology and specifically to Virtual Reality technology. The concept is embedded into a constructivist learning environment to increase active involv
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::22be305ccae66181030a2c32b6547985
https://doi.org/10.1007/978-3-030-37869-1_24
https://doi.org/10.1007/978-3-030-37869-1_24
Publikováno v:
CSERC
Digitization is changing the business world as a whole [7]. But, digitization affects not only the business world, but also university teaching significantly. The DI2 Co-Innovation Lab serves as a framework to work on joint projects and tasks with co
Publikováno v:
EDUCON
This paper presents a didactical concept based on the COZMO robot to teach introductory programming in SCRATCH and Python to students from diverse disciplines. It was developed to overcome two major problems in regular programming classes. First, it