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pro vyhledávání: '"Lambers, Martin"'
Autor:
Lambers, Martin
Environment maps with high dynamic range lighting, such as daylight sky maps, require importance sampling to keep the balance between noise and number of samples per pixel manageable. Typically, importance sampling schemes for environment maps are ba
Externí odkaz:
http://arxiv.org/abs/2208.10815
Autor:
Klein, Jonathan, Reuling, Dennis, Grimm, Jan, Pfau, Andreas, Lefloch, Damien, Lambers, Martin, Kolb, Andreas
Volume Rendering applications require sophisticated user interaction for the definition and refinement of transfer functions. Traditional 2D desktop user interface elements have been developed to solve this task, but such concepts do not map well to
Externí odkaz:
http://arxiv.org/abs/1302.2024
Autor:
Steiner, Holger, Sommerhoff, Hendrik, Bulczak, David, Jung, Norbert, Lambers, Martin, Kolb, Andreas *
Publikováno v:
In Image and Vision Computing September 2019 89:170-182
Caustics are formed when transparent or specular materials focus many light rays onto confined areas. Such effects are among the most challenging optical effects to render. Typical path tracing algorithms need many light ray samples to form realistic
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::e0bacf8471240bfc8b3aa12f3f47043e
Publikováno v:
Sensors (14248220). Jan2018, Vol. 18 Issue 1, p13. 14p.
Autor:
Lambers, Martin
A large number of design rules have been identified for color maps used in Scientific Visualization. One of the most important of these is perceptual uniformity, which at the same time is one of the hardest to guarantee when color maps are created fr
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::11bca90cdf09711ff3666abb78aebe18
Autor:
Dimitrijević, Aleksandar M.1 aleksandar.dimitrijevic@elfak.ni.ac.rs, Lambers, Martin2 martin.lambers@uni-siegen.de, Rančić, Dejan D.1 dejan.rancic@elfak.ni.ac.rs
Publikováno v:
Facta Universitatis, Series: Mathematics & Informatics. 2016, Vol. 31 Issue 2, p259-297. 39p.
Rendering images with lens distortion that matches real cameras requires a camera model that allows calibration of relevant parameters based on real imagery. This requirement is not fulfilled for camera models typically used in the field of Computer
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______8936::db3834b3eb401be1d850c8146f47e91b
http://hdl.handle.net/11025/34634
http://hdl.handle.net/11025/34634
Akademický článek
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Publikováno v:
In Pattern Recognition Letters 1 November 2012 33(15):2048-2056