Zobrazeno 1 - 10
of 32
pro vyhledávání: '"Laia Turmo Vidal"'
Publikováno v:
Human Technology, Vol 12, Iss 2, Pp 193-251 (2016)
After a decade of movement-based interaction in human–computer interaction, designing for the moving body still remains a challenge. Research in this field requires methods to help access, articulate, and harness embodied experiences in ways that c
Externí odkaz:
https://doaj.org/article/82c211309d7044db85ed353278d0eadc
Autor:
Laia Turmo Vidal, Elena Márquez Segura
Publikováno v:
Multimodal Technologies and Interaction, Vol 2, Iss 3, p 35 (2018)
Documenting embodied ideation activities is challenging, as they often result in ephemeral design constructs and elusive design knowledge difficult to document and represent. Here, we explore documentation forms designers can use internally during th
Externí odkaz:
https://doaj.org/article/44a5a3451cb64653bbfb53048bd11e3d
Autor:
Bruna Beatriz Petreca, Ana Tajadura-Jiménez, Laia Turmo Vidal, Ricardo O Nascimento, Hasti Seifi, Judith Ley-Flores, Aneesha Singh, Nadia Berthouze, Marianna Obrist, Sharon Baurley
Publikováno v:
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems.
Publikováno v:
ACM Transactions on Computer-Human Interaction.
Technology-supported movement learning has received increased attention in HCI. Previous design research has mostly focused on individual experiences, even though the social and situated context is essential to movement learning practices. Based on t
Autor:
Alessandra Semeraro, Laia Turmo Vidal
Publikováno v:
CHI Conference on Human Factors in Computing Systems.
Autor:
Ferran Altarriba Bertran, Laetitia Barbu, Saumya Gupta, Yoram Chisik, Erik T. Nilsen, Ruxandra Lupu, Cristina Valero, Marie-Monique Schaper, Laia Turmo Vidal
Publikováno v:
CHI PLAY
Chisik, Y, Schaper, M M, Altarriba Bertran, F, Lupu, R, Barbu, L, Turmo Vidal, L, Nilsen, E, Gupta, S & Valero, C 2021, Through the Zoom Glass : Drawing design inspiration from mediated playful interactions with food and child personas . in CHI PLAY 2021-Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play . Association for Computing Machinery, CHI PLAY 2021-Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play, pp. 294-300, 8th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2021, Virtual, Online, Austria, 18/10/2021 . https://doi.org/10.1145/3450337.3483452
Chisik, Y, Schaper, M M, Altarriba Bertran, F, Lupu, R, Barbu, L, Turmo Vidal, L, Nilsen, E, Gupta, S & Valero, C 2021, Through the Zoom Glass : Drawing design inspiration from mediated playful interactions with food and child personas . in CHI PLAY 2021-Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play . Association for Computing Machinery, CHI PLAY 2021-Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play, pp. 294-300, 8th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2021, Virtual, Online, Austria, 18/10/2021 . https://doi.org/10.1145/3450337.3483452
In this paper we describe our experiences in running a workshop aimed at exploring the use of playful food interactions as a means of uncovering design insights for child oriented food technologies and experiences. The workshop was originally planned
Autor:
Hui Zhu, Laia Turmo Vidal
Publikováno v:
CHI Extended Abstracts
Fast-paced fitness training (e.g. aerobics, Bodycombat, step workouts) is one of the most popular activities at fitness clubs worldwide because it is beneficial for physical health and it can enhance participants’ motivation and engagement of fitne
Autor:
Katja Rogers, Selen Turkay, Elena Márquez Segura, Magy Seif El-Nasr, Anna Lisa Martin-Niedecken, Laia Turmo Vidal, Simone Kriglstein, Perttu Hämäläinen, Anders Drachen, Madison Klarkowski
Publikováno v:
CHI Extended Abstracts
Kriglstein, S, Martin-Niedecken, A L, Turmo Vidal, L, Klarkowski, M, Rogers, K, Turkay, S, Seif El-Nasr, M, Márquez Segura, E, Drachen, A & Hämäläinen, P 2021, Special Interest Group : The Present and Future of Esports in HCI . in Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, CHI EA 2021 ., 160, Association for Computing Machinery, 2021 CHI Conference on Human Factors in Computing Systems: Making Waves, Combining Strengths, CHI EA 2021, Virtual, Online, Japan, 08/05/2021 . https://doi.org/10.1145/3411763.3450402
Kriglstein, S, Martin-Niedecken, A L, Turmo Vidal, L, Klarkowski, M, Rogers, K, Turkay, S, Seif El-Nasr, M, Márquez Segura, E, Drachen, A & Hämäläinen, P 2021, Special Interest Group : The Present and Future of Esports in HCI . in Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, CHI EA 2021 ., 160, Association for Computing Machinery, 2021 CHI Conference on Human Factors in Computing Systems: Making Waves, Combining Strengths, CHI EA 2021, Virtual, Online, Japan, 08/05/2021 . https://doi.org/10.1145/3411763.3450402
Rapidly gaining in mainstream appeal, esports constitute a phenomenon at the intersection of different Human-Computer Interaction (HCI) perspectives - relating to games user research, multifaceted aspects of game design for performance and entertainm
Autor:
Ferran Altarriba Bertran, Minsuk Chang, Laia Turmo Vidal, Jared Duval, Soomin Kim, Ella Dagan, Katherine Isbister
Publikováno v:
CHI Extended Abstracts
In this workshop, we will explore the emergent methodological space of social media based HCI design and research. We will gather scholars and practitioners from different areas within HCI to discuss how social media platforms might support their pra
Autor:
Annika Waern, Andreas Bergqvist, Laia Turmo Vidal, Shuang Feng, Jon Back, Nikolay Georgiev, Ruochen Wang, Alessandra Semeraro, Karan Manjunath
Publikováno v:
CHI Extended Abstracts
During the rapid and forced move to online teaching during the Covid-19 pandemic, university courses that never would have been considered suitable for online teaching under normal circumstances, were moved online. While challenging, this also opened