Zobrazeno 1 - 5
of 5
pro vyhledávání: '"LANZETTA Miriam"'
Autor:
ABBRUZZESE Gianluca, LANZETTA Miriam, ACOMI Nicoleta, ACOMI Ovidiu, BOCHNIARZ Joanna, CASTRO ANTONIO Ana María, FRANCO Joana, GONÇALVES Duarte, ILLÁN RODRÍGUEZ Area, KOSTERSKI Maciej, LIPINSKA Anna, LÓPEZ CRUZ María del Carmen, MELISSINOU Raina, PISTOFIDOU Fenia
The COVID-19 pandemic and the related containment measures have severely hit the labour market. Nevertheless, it has been a catalyst for processes already in place: the digital revolution, the greening of the economy, and the search for new developme
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::18f126cd2f900fda3dc488ec771fa421
Autor:
ABBRUZZESE Gianluca, ACOMI Nicoleta, ACOMI Ovidiu, AKINCI Eyyup, AYDIN Ibrahim, BENCU Zoia, BILGE Engin Guray, CONSTANDACHE Mihaela, DIMA Adriana, DUDAN Anghelina, LANZETTA Miriam, ORDINE Francesco
In the rapidly evolving landscape of education, the integration of game-based learning has emerged as a powerful tool to actively engage students and boost their motivation in learning, deeply challenged by the pandemic. In this context, four organis
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::590b23c2832441762b2db1fde3c758f1
Autor:
ABBRUZZESE Gianluca, ARNAUDOVA Maya, BOGUSKA Paulina, LANZETTA Miriam, KUYTOV Ahmed, OJO MARS Irene, PETKOVA Maria, TAKKOU Katia
The world is experiencing rapid economic shifts, social challenges, climate change, and environmental degradation, while the COVID-19 pandemic threw into sharp relief and accelerated the need for the whole society to adapt to digitalisation. Vocation
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::28d4e9637a9c64c7641497f19def5790
Autor:
ABBRUZZESE Gianluca, LANZETTA Miriam, ACOMI Ovidiu, ACOMI Nicoleta, BOCHNIARZ Joanna, CASTRO ANTONIO Ana María, KOSTERSKI Maciej, LIPINSKA Anna, MELISSINOU Raina, PISTOFIDOU Fenia, PSIHA Katerina
The advance of the Information and Communication Technologies had a significant impact on the pedagogical approaches adopted in the teaching-learning process: the traditional repetitive and behavioural models seem to be no longer appropriate to meet
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::91b41bbe70954611dc6858fe2f314fdd
Autor:
ABBRUZZESE Gianluca, ACOMI Ovidiu, ACOMI Nicoleta, BOCHNIARZ Joanna, CASTRO ANTONIO Ana María, GONÇALVES Duarte, LANZETTA Miriam, LIMA Marta, MACHADO Jorge, MELISSINOU Raina, MORELL GONZALEZ Pablo María, PISTOFIDOU Fenia, CRUZ CARRERA Rubén
This report collects the findings and conclusions of the transnational research on "Gamification and Game-Based Learning: Best Practices and Requirements for Digital Environments", carried out by the consortium of the Sparks project, Strategic Partne
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::187c1dc6b2a0021b0fbc2568cb912b8f