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Autor:
Salge, Christoph, Aranha, Claus, Brightmoore, Adrian, Butler, Sean, Canaan, Rodrigo, Cook, Michael, Green, Michael Cerny, Fischer, Hagen, Guckelsberger, Christian, Hadley, Jupiter, Hervé, Jean-Baptiste, Johnson, Mark R, Kybartas, Quinn, Mason, David, Preuss, Mike, Smith, Tristan, Thawonmas, Ruck, Togelius, Julian
The GDMC AI settlement generation challenge is a PCG competition about producing an algorithm that can create an "interesting" Minecraft settlement for a given map. This paper contains a collection of written experiences with this competition, by par
Externí odkaz:
http://arxiv.org/abs/2108.02955