Zobrazeno 1 - 10
of 35
pro vyhledávání: '"Kuohsiang Chen"'
Autor:
Hiroko Shoji, Shinichi Koyama, Takeo Kato, Keiichi Muramatsu, Toshimasa Yamanaka, Pierre Lévy, Kuohsiang Chen, Anitawati Mohd Lokman
This book gathers a selection of refereed papers presented at the 8th International Conference on Kansei Engineering and Emotion Research 2020 (KEER 2020), which was held in Tokyo, Japan, 7–9 September 2020. The contributions address the latest
Publikováno v:
Advances in Intelligent Systems and Computing ISBN: 9789811086113
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::84be0b860062a03ce47e7def2ca2e779
https://research.tue.nl/en/publications/d3eb06cf-2138-49d6-a138-f4bdae5a6c84
https://research.tue.nl/en/publications/d3eb06cf-2138-49d6-a138-f4bdae5a6c84
The proceedings gather a selection of refereed papers presented at the 7th International Conference on Kansei Engineering and Emotion Research 2018 (KEER 2018), which was held in Kuching, Malaysia from 19 to 22 March 2018. The contributions addr
Publikováno v:
Library Hi Tech. 32:509-528
Purpose – Tablets are becoming mainstream devices for digital reading. Through user experience (UX), the purpose of this paper is to identify significant differences between tablet reading systems and other digital reading systems, explore potentia
Publikováno v:
Digital Creativity. 25:313-329
Creating facial expressions manually needs to be enhanced through a set of easy operating rules, which involves adjectives and the manipulating combinations of facial design elements. This article tries to analyse viewers' cognition of artificial fac
Publikováno v:
Journal of Convergence Information Technology. 8:9-18
Publikováno v:
Behaviour & Information Technology. 33:606-618
This study employs an interface design on a Tablet to facilitate in-depth reading for learners and allow them to apply better strategies and skills when reading; thereby cultivating their positive attitude towards reading and improving their willingn
Publikováno v:
Journal of Convergence Information Technology. 7:1-13
This study applied quality function deployment to establish user demand for plastic folding chairs, using the five expectations for plastic folding chairs through quality function deployment, examined “aesthetics,” “convenience,” “structura
Publikováno v:
Computers in Human Behavior. 28:1692-1699
The influence of phenomenon like Banner blindness and Habituation has weakened researchers' efforts to highlight the effect of adding salient visual features to ads. On the other hand, many studies discussed advertising attention on the basis of indi
Publikováno v:
Internet Research. 22:467-481
PurposeThe purpose of this study is to explore the appeal of social networking services (SNS) games from the perspectives of game usability and the functionality that is facilitated by the internet. Why players prefer SNS games to other types of game