Zobrazeno 1 - 10
of 24
pro vyhledávání: '"Krzysztof Kutt"'
BIRAFFE2, a multimodal dataset for emotion-based personalization in rich affective game environments
Autor:
Krzysztof Kutt, Dominika Drążyk, Laura Żuchowska, Maciej Szelążek, Szymon Bobek, Grzegorz J. Nalepa
Publikováno v:
Scientific Data, Vol 9, Iss 1, Pp 1-15 (2022)
Measurement(s) personality trait • gaming experience • game experience • Electrocardiography • Galvanic Skin Response • Accelerometer • Gyroscope • In-Game Activity • Facial Expression • Emotion • Screen recording • Age Technolo
Externí odkaz:
https://doaj.org/article/5a78bbf63c2b43d89d5cfe153d060dea
Publikováno v:
Sensors, Vol 21, Iss 13, p 4322 (2021)
Mining ubiquitous sensing data is important but also challenging, due to many factors, such as heterogeneous large-scale data that is often at various levels of abstraction. This also relates particularly to the important aspects of the explainabilit
Externí odkaz:
https://doaj.org/article/eb3e34cd7f424fe99ea7f089c5d0970f
Publikováno v:
Sensors, Vol 21, Iss 1, p 163 (2020)
In this article, we propose using personality assessment as a way to adapt affective intelligent systems. This psychologically-grounded mechanism will divide users into groups that differ in their reactions to affective stimuli for which the behaviou
Externí odkaz:
https://doaj.org/article/89b5e787578a4d3b92fbac66dfd8e085
Analysis and Use of the Emotional Context with Wearable Devices for Games and Intelligent Assistants
Publikováno v:
Sensors, Vol 19, Iss 11, p 2509 (2019)
In this paper, we consider the use of wearable sensors for providing affect-based adaptation in Ambient Intelligence (AmI) systems. We begin with discussion of selected issues regarding the applications of affective computing techniques. We describe
Externí odkaz:
https://doaj.org/article/1522fab763c5443a9a163124b6e38617
Autor:
Krzysztof Kutt, Grzegorz J. Nalepa
We present Loki, a semantic wiki designed to support the collaborative knowledge engineering process with the use of software engineering methods. Designed as a set of DokuWiki plug-ins, it provides a variety of knowledge representation methods, incl
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::2487326c7fae19be43c79ba1275d9dd7
https://ruj.uj.edu.pl/xmlui/handle/item/309856
https://ruj.uj.edu.pl/xmlui/handle/item/309856
Publikováno v:
Bio-inspired Systems and Applications: from Robotics to Ambient Intelligence ISBN: 9783031065262
Facial expressions convey the vast majority of the emotional information contained in social utterances. From the point of view of affective intelligent systems, it is therefore important to develop appropriate emotion recognition models based on fac
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::b8afed73c0346f0a1c9cdfd3c5c0054f
https://doi.org/10.1007/978-3-031-06527-9_7
https://doi.org/10.1007/978-3-031-06527-9_7
Publikováno v:
Future Generation Computer Systems. 92:490-503
In our work, we focus on detection of affective states, their proper identification and interpretation with use of wearable and mobile devices. We propose a data acquisition layer based on wearable devices able to gather physiological data, and we in
Publikováno v:
Computational Science – ICCS 2021 ISBN: 9783030779665
ICCS (3)
ICCS (3)
We introduce J.A.N.E. – a proof-of-concept voice-based travel assistant. It is an attempt to show how to handle increasingly complex user queries against the web while balancing between an intuitive user interface and a proper knowledge quality lev
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ab51043adcd02474a65882f7822bf410
https://ruj.uj.edu.pl/xmlui/handle/item/276195
https://ruj.uj.edu.pl/xmlui/handle/item/276195
Publikováno v:
Sensors, Vol 21, Iss 4322, p 4322 (2021)
Sensors (Basel, Switzerland)
Sensors (Basel, Switzerland)
Mining ubiquitous sensing data is important but also challenging, due to many factors, such as heterogeneous large-scale data that is often at various levels of abstraction. This also relates particularly to the important aspects of the explainabilit
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::2187a08a16e5d17180ff3755d3b6c5b2
https://ruj.uj.edu.pl/xmlui/handle/item/276194
https://ruj.uj.edu.pl/xmlui/handle/item/276194
Analysis and Use of the Emotional Context with Wearable Devices for Games and Intelligent Assistants
Publikováno v:
Sensors (Basel, Switzerland)
Sensors
Volume 19
Issue 11
Sensors, Vol 19, Iss 11, p 2509 (2019)
Sensors
Volume 19
Issue 11
Sensors, Vol 19, Iss 11, p 2509 (2019)
In this paper, we consider the use of wearable sensors for providing affect-based adaptation in Ambient Intelligence (AmI) systems. We begin with discussion of selected issues regarding the applications of affective computing techniques. We describe