Zobrazeno 1 - 10
of 338
pro vyhledávání: '"Kristensson, Per"'
Autor:
Biener, Verena, Farzinnejad, Forouzan, Schuster, Rinaldo, Tabaei, Seyedmasih, Lindlein, Leon, Hu, Jinghui, Nouri, Negar, Dudley, John J., Kristensson, Per Ola, Müller, Jörg, Grubert, Jens
VR devices have recently been actively promoted as tools for knowledge workers and prior work has demonstrated that VR can support some knowledge worker tasks. However, only a few studies have explored the effects of prolonged use of VR such as a stu
Externí odkaz:
http://arxiv.org/abs/2401.14920
Autor:
Shen, Junxiao, De Lange, Matthias, Xu, Xuhai "Orson", Zhou, Enmin, Tan, Ran, Suda, Naveen, Lazarewicz, Maciej, Kristensson, Per Ola, Karlson, Amy, Strasnick, Evan
Static machine learning methods in gesture recognition assume that training and test data come from the same underlying distribution. However, in real-world applications involving gesture recognition on wrist-worn devices, data distribution may chang
Externí odkaz:
http://arxiv.org/abs/2401.11144
Autor:
Biener, Verena, Kalamkar, Snehanjali, Dudley, John J, Hu, Jinghui, Kristensson, Per Ola, Müller, Jörg, Grubert, Jens
Recent commercial off-the-shelf virtual and augmented reality devices have been promoted as tools for knowledge work and research findings show how this kind of work can benefit from the affordances of extended reality (XR). One major advantage that
Externí odkaz:
http://arxiv.org/abs/2310.09786
Text entry is an essential task in our day-to-day digital interactions. Numerous intelligent features have been developed to streamline this process, making text entry more effective, efficient, and fluid. These improvements include sentence predicti
Externí odkaz:
http://arxiv.org/abs/2310.08101
Autor:
Grubert, Jens, Witzani, Lukas, Otte, Alexander, Gesslein, Travis, Kranz, Matthias, Kristensson, Per Ola
Optical see-through head-mounted displays (OST HMDs) are a popular output medium for mobile Augmented Reality (AR) applications. To date, they lack efficient text entry techniques. Smartphones are a major text entry medium in mobile contexts but atte
Externí odkaz:
http://arxiv.org/abs/2309.03977
Autor:
Biener, Verena, Farzinnejad, Forouzan, Schuster, Rinaldo, Tabaei, Seyedmasih, Lindlein, Leon, Hu, Jinghui, Nouri, Negar, Dudley, John J., Kristensson, Per Ola, Müller, Jörg, Grubert, Jens
VR has recently been promoted as a tool for knowledge workers and studies have shown that it has the potential to improve knowledge work. However, studies on its prolonged use have been scarce. A prior study compared working in VR for one week to wor
Externí odkaz:
http://arxiv.org/abs/2308.12074
We depend on our own memory to encode, store, and retrieve our experiences. However, memory lapses can occur. One promising avenue for achieving memory augmentation is through the use of augmented reality head-mounted displays to capture and preserve
Externí odkaz:
http://arxiv.org/abs/2308.05822
Autor:
Biener, Verena, Kalamkar, Snehanjali, Nouri, Negar, Ofek, Eyal, Pahud, Michel, Dudley, John J., Hu, Jinghui, Kristensson, Per Ola, Weerasinghe, Maheshya, Pucihar, Klen Čopič, Kljun, Matjaž, Streuber, Stephan, Grubert, Jens
Virtual Reality (VR) provides new possibilities for modern knowledge work. However, the potential advantages of virtual work environments can only be used if it is feasible to work in them for an extended period of time. Until now, there are limited
Externí odkaz:
http://arxiv.org/abs/2206.03189
Autor:
Chan, Liwei, Liao, Yi-Chi, Mo, George B., Dudley, John J., Cheng, Chun-Lien, Kristensson, Per Ola, Oulasvirta, Antti
Designers reportedly struggle with design optimization tasks where they are asked to find a combination of design parameters that maximizes a given set of objectives. In HCI, design optimization problems are often exceedingly complex, involving multi
Externí odkaz:
http://arxiv.org/abs/2204.07641
Autor:
Biener, Verena, Gesslein, Travis, Schneider, Daniel, Kawala, Felix, Otte, Alexander, Kristensson, Per Ola, Pahud, Michel, Ofek, Eyal, Campos, Cuauhtli, Kljun, Matjaž, Pucihar, Klen Čopič, Grubert, Jens
Publikováno v:
In IEEE transactions on visualization and computer graphics, 2022
Virtual Reality (VR) has the potential to support mobile knowledge workers by complementing traditional input devices with a large three-dimensional output space and spatial input. Previous research on supporting VR knowledge work explored domains su
Externí odkaz:
http://arxiv.org/abs/2201.06337