Zobrazeno 1 - 10
of 17
pro vyhledávání: '"Kirsikka Vaajakallio"'
Autor:
Joost M. Vervoort, Tara Smeenk, Iryna Zamuruieva, Lisa L Reichelt, Mae van Veldhoven, Lucas Rutting, Ann Light, Lara Houston, Ruth Wolstenholme, Markéta Dolejšová, Anab Jain, Jon Ardern, Ruth Catlow, Kirsikka Vaajakallio, Zeynep Falay von Flittner, Jana Putrle-Srdić, Julia C Lohmann, Carien Moossdorff, Tuuli Mattelmäki, Cristina Ampatzidou, Jaz Hee-jeong Choi, Andrea Botero, Kyle A. Thompson, Jonas Torrens, Richard Lane, Astrid C. Mangnus
Publikováno v:
Ecology and Society, Vol 29, Iss 1, p 29 (2024)
There is an urgent need to engage with deep leverage points in sustainability transformations—fundamental myths, paradigms, and systems of meaning making—to open new collective horizons for action. Art and creative practice are uniquely suited to
Externí odkaz:
https://doaj.org/article/e5aa55022d0e4938ad6a4622ae73ec70
Publikováno v:
Urban Planning, Vol 7, Iss 2 (2022)
Games have become established tools within participatory urban planning practice that provide safe spaces for collective actions such as deliberation, negotiation of conflicting agendas, scenario testing, and collaborative worldbuilding. While a body
Externí odkaz:
https://doaj.org/article/d01052b757874038b6d8699d45cba73c
Publikováno v:
Simulation & Gaming. 47:559-565
Autor:
Tuuli Mattelmäki, Kirsikka Vaajakallio
Publikováno v:
CoDesign. 10:63-77
The increasing interest in engaging users and other partners in collaborative design has led to an increase in the number of methods for organising collaboration. The aim of these methods is to support collaborative explorations of future opportuniti
Publikováno v:
Design Issues. 30:67-77
Introduction At the end of the 1990s, designers began to encounter new types of challenges. Designers, design researchers, and industry wanted to explore feelings and moods and their links to design solutions. This brought along an interest for new a
Keywords: Hellon, employee experience, customer experience, Active@workService is constructed of relationships, interactions and co creation. To function well, both front-stage and backstage processes and experiences need to be addressed. While the e
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::3e86ccbe25545cfc4caf4a75e0b2c4de
https://doi.org/10.4324/9781315566863
https://doi.org/10.4324/9781315566863
Publikováno v:
Behaviour & Information Technology. 31:221-230
In this article, we will introduce a co-design method called Storytelling Group that has been developed and tested in three service design cases. Storytelling Group combines collaborative scenario ...
Publikováno v:
CoDesign. 8:1-23
Facilitating participation has become one of the cornerstones of co-design, and a number of methods, techniques and events intended to inspire design participants and scaffold collaborative ideation and concept development have been developed. Howeve
Publikováno v:
CoDesign. 7:79-93
User-centred design is a widely acknowledged practice. Much attention has been paid to the methods, tools and processes on how to conduct design research and field studies with and about ‘users’ and existing or possible ‘contexts of use’. The
Publikováno v:
Interactions. 17:26-29