Zobrazeno 1 - 10
of 19
pro vyhledávání: '"Kimihiro Tomiyama"'
Autor:
Zhenglong Fang, Zongwei Ren, Toru Kizaki, Yannan Feng, Tetsu Nagata, Kimihiro Tomiyama, Naohiko Sugita
Publikováno v:
Materials & Design, Vol 218, Iss , Pp 110708- (2022)
The subsurface integrity of the fillet affects the gear service life during high-power-density transmission. To clarify the fillet formation in the gear skiving process, the internal subsurface integrity of gear fillets at the approach and recess sid
Externí odkaz:
https://doaj.org/article/a791181bd35f4c388d9d28aff19c5e9f
Autor:
Zhenglong Fang, Zongwei Ren, Volker Schulze, Yannan Feng, Tetsu Nagata, Shota Furukawa, Kimihiro Tomiyama, Toru Kizaki
Publikováno v:
CIRP Annals.
Publikováno v:
CIRP Annals. 69:521-524
Surface texture is known to cause lubricant-pocket and debris-trap effects. It improves the tribological performance through a low friction coefficient, wear-resistant, and seizure-resistant properties. This study proposes and demonstrates a method t
Autor:
Koji Matsunaga, Yuichi Iwadate, Wataru Ishihara, Kimihiro Tomiyama, Yoshiyuki Ito, Kensuke Hisatomi, Miwa Katayama
Publikováno v:
The Journal of The Institute of Image Information and Television Engineers. 66:J426-J433
Publikováno v:
International Journal of Computer Vision. 94:78-88
We developed a 3D archive system for Japanese traditional performing arts. The system generates sequences of 3D actor models of the performances from multi-view video by using a graph-cuts algorithm and stores them with CG background models and relat
Publikováno v:
The Journal of The Institute of Image Information and Television Engineers. 64:1198-1201
Autor:
Kimihiro Tomiyama, Yuichi Iwadate
Publikováno v:
The Journal of the Institute of Image Information and Television Engineers. 64:622-628
A Method of Video Production Using Dynamic 3D Models and its Application to Making Scenes of a Crowd
Autor:
Miwa Katayama, Wataru Ishihara, Koji Matsunaga, Yuichi Iwadate, Kensuke Hisatomi, Yoshiyuki Ito, Kimihiro Tomiyama
Publikováno v:
SMPTE Motion Imaging Journal. 118:29-36
This paper describes a method of producing scenes for TV programs, using "dynamic 3D human models." Dynamic 3D human models are 3D models generated from images shot by multiple cameras surrounding an actor for each frame using 3D-reconstruction and t
Publikováno v:
The Journal of The Institute of Image Information and Television Engineers. 61:471-481
We describe a 3D modeling method from multi-viewpoint images of a dynamic human body and a realtime rendering system of dynamic 3D models.This 3D modeling method reconstructs an accurate and stable 3D shape of a human body using stereo matching metho
Autor:
Kimihiro Tomiyama, Yuichi Iwadate
Publikováno v:
The Journal of The Institute of Image Information and Television Engineers. 60:1897-1900