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pro vyhledávání: '"Keystroke-level model"'
Akademický článek
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Autor:
Bhaveer Bhana, Stephen Flowerday
Publikováno v:
Information & Computer Security. 30:280-305
Purpose The average employee spends a total of 18.6 h every two months on password-related activities, including password retries and resets. The problem is caused by the user forgetting or mistyping the password (usually because of character switchi
Akademický článek
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Autor:
Waseem Uddin Shaikh, Muhammad Asim Ali
Publikováno v:
JISR on Computing, Vol 14, Iss 2 (2016)
The ATM connotes as Automated Teller Machine or Cash Machine. This machine has earned its currency on a larger scale in our modern society. However, unfortunately, most users have met bad experiences. For instance, reinserting the ATM card to continu
Externí odkaz:
https://doaj.org/article/7e92cd3b5d2f4cdcad6068ec5a923146
Publikováno v:
Behaviour & Information Technology. 41:18-31
Effective teaching of concepts related to human computer interaction (HCI) requires introduction of the core paradigms as well as the design and evaluation methodologies to the learners. In this pa...
Autor:
von Sydow, Tom
Standardized methodologies for usability evaluation have been of interest to the Human-Computer Interaction(HCI) community for years due to their perceived advantages over non-standardized ones. Such methodologies include standardized questionnaires
Externí odkaz:
http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-484424
Autor:
Shiroq Al-Megren
Publikováno v:
Multimodal Technologies and Interaction, Vol 2, Iss 3, p 38 (2018)
The keystroke-level model (KLM) is commonly used to predict the time it will take an expert user to accomplish a task without errors when using an interactive system. The KLM was initially intended to predict interactions in conventional set-ups, i.e
Externí odkaz:
https://doaj.org/article/8e90d7af32bc4a8bbcca6308c3f1f15b
Publikováno v:
Information Visualization. 18:357-370
We propose a method for automatically optimizing the layout placement of user interfaces in commercial applications. The proposed method suggests an optimal user interface component placement layout for an application by considering behavior cost, re
The availability of software applications has contributed to the increase in user demand, which has increased the complexity of these applications. This contributed to the adoption of automation mechanisms for the software testing process, in order t
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2017::b649c25b71356ab20e1dec011283a50a
https://hdl.handle.net/10400.19/7818
https://hdl.handle.net/10400.19/7818
Publikováno v:
Human-Computer Interaction. Theory, Methods and Tools ISBN: 9783030784614
HCI (1)
HCI (1)
Keystroke-Level Model (KLM) is an established HCI model for predicting users’ time on task. KLM was originally developed for desktop systems, but it has been extended for different interaction contexts. Fingerstroke-Level Model (FLM) is such an ext
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::3c4b20c1146b82fe1f822d4892c5365d
https://doi.org/10.1007/978-3-030-78462-1_25
https://doi.org/10.1007/978-3-030-78462-1_25