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pro vyhledávání: '"Kevin Marín-Rubio"'
Publikováno v:
Revista Latinoamericana de Tecnología Educativa, Vol 23, Iss 2, Pp 9-26 (2024)
The emergence of digital Game-Based Learning (GBL) has sparked interest in assessing its efficacy. This assessment needs to consider the complex mix of narrative and interactivity typical of video games, which makes it difficult to evaluate to what e
Externí odkaz:
https://doaj.org/article/fca6c67723ee442abd7eba1a451e7697
Publikováno v:
Biblos-e Archivo. Repositorio Institucional de la UAM
instname
O2, repositorio institucional de la UOC
Universitat Oberta de Catalunya (UOC)
instname
O2, repositorio institucional de la UOC
Universitat Oberta de Catalunya (UOC)
Video games are the digital entertainment resource most in demand by young people, which has led an increasing number of education experts to study their possible benefits. In particular, in this research, we set out to identify the potential of ‘P
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::5527bb14d32f2224f64225b1e0d4d916
http://hdl.handle.net/10486/703206
http://hdl.handle.net/10486/703206
Publikováno v:
SSRN Electronic Journal.