Zobrazeno 1 - 10
of 22
pro vyhledávání: '"Kevin Chalmers"'
Publikováno v:
Empirical Software Engineering. 27
Domain-specific languages (DSLs) are a popular approach among software engineers who demand for a tailored development interface. A DSL-based approach allows to encapsulate the intricacies of the target platform in transformations that turn DSL model
Publikováno v:
ECMS
Autor:
Jan Pedersen, Kevin Chalmers
Publikováno v:
FormaliSE@ICSE
In this paper we use the process algebra CSP and the formal model-checker FDR to show that the implementation of one-to-one channel communication in the process-oriented language ProcessJ is correct. ProcessJ is a new process-oriented language with J
Publikováno v:
RWDSL@CGO
Implementing solutions for optimisation problems with general-purpose programming languages is a time consuming task that can only be carried out by professional software developers who typically are not domain experts. We address this problem by dev
Publikováno v:
ECMS
Publikováno v:
Advances in Practical Applications of Agents, Multi-Agent Systems, and Complexity: The PAAMS Collection ISBN: 9783319945798
PAAMS
PAAMS
Creating multi-agent simulations is a challenging task often requiring programming skills at the professional software developer level. Model driven methods of software development are an appropriate tool for reducing the complexity of the developmen
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::cde68df82774c35abcc8ae123f9db784
https://doi.org/10.1007/978-3-319-94580-4_15
https://doi.org/10.1007/978-3-319-94580-4_15
Publikováno v:
Advances in Practical Applications of Agents, Multi-Agent Systems, and Complexity: The PAAMS Collection ISBN: 9783319945798
PAAMS
PAAMS
Creating multi-agent simulations is a challenging task often requiring programming skills at the professional developer level which domain experts scarcely possess. We present a model-driven approach that relieves agent experts from time-consuming, e
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::bb2978c9d482113ed6a5c2d9b106ae65
https://doi.org/10.1007/978-3-319-94580-4_30
https://doi.org/10.1007/978-3-319-94580-4_30
Publikováno v:
International Journal for e-Learning Security. 3:333-339
In this paper we will provide some discovered evolution patterns and its detailed underlying constitution components. Following the featured orientated model driven product line engineering approach for service evolution in clouds, an analysis on fea
Game physics analysis and development — a quality-driven approach using the Entity Component Pattern
Autor:
Christopher Reilly, Kevin Chalmers
Publikováno v:
The Computer Games Journal. 2:125-153
The games industry is a broad, multi-discipline industry, which continues to grow in terms of revenue and cultural significance. Despite the accolades of this “recession-proof” industry, video game projects often fail either to deliver on time an
Publikováno v:
Journal of Industrial and Intelligent Information. 1:6-9
The proposed research will focus on developing a novel approach to solve Software Service Evolution problems in Computing Clouds. The approach will support dynamic evolution of the software service in clouds via a set of discovered evolution patterns