Zobrazeno 1 - 5
of 5
pro vyhledávání: '"Kerry Moffitt"'
Autor:
William Ferguson, Dhruv Batra, Raymond Mooney, Devi Parikh, Antonio Torralba, David Bau, David Diller, Josh Fasching, Jaden Fiotto‐Kaufman, Yash Goyal, Jeff Miller, Kerry Moffitt, Alex Montes de Oca, Ramprasaath R. Selvaraju, Ayush Shrivastava, Jialin Wu, Stefan Lee
Publikováno v:
Applied AI Letters, Vol 2, Iss 4, Pp n/a-n/a (2021)
Abstract This letter is a retrospective analysis of our team's research for the Defense Advanced Research Projects Agency Explainable Artificial Intelligence project. Our initial approach was to use salience maps, English sentences, and lists of feat
Externí odkaz:
https://doaj.org/article/ffe9220d361948c3b1cc848fc27bf274
Autor:
Devi Parikh, Jialin Wu, Ramprasaath R. Selvaraju, Jaden Fiotto‐Kaufman, Dhruv Batra, Kerry Moffitt, Jeff Miller, Raymond J. Mooney, Yash Goyal, Ayush Shrivastava, David Bau, David Diller, Alex Montes de Oca, Stefan Lee, Josh Fasching, Antonio Torralba, William Ferguson
Publikováno v:
Applied AI Letters, Vol 2, Iss 4, Pp n/a-n/a (2021)
This letter provides a retrospective analysis of our team’s research performed under the DARPA Explainable Artificial Intelligence (XAI) project. We began by exploring salience maps, English sentences, and lists of feature names for explaining the
Autor:
Michelle Spina, Kerry Moffitt
Online gaming is popular and it would be extremely valuable if a system could harness this intellectual effort for practical purposes. In this report, we discuss two crowd-sourced, on-line games, that present players with arcade-style puzzles to solv
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::6ccd46054755d1a93d177ec7f3444689
https://doi.org/10.21236/ad1006449
https://doi.org/10.21236/ad1006449
Publikováno v:
2015 IEEE/ACM 2nd International Workshop on CrowdSourcing in Software Engineering.
Publikováno v:
Design and Development of Training Games
During a 2010 Ted conference, Ali Carr-Chellman offered this criticism of our industry: “Most of the educational games that are out there today are really flash-cards. They are glorified drill-and-practice. They don’t have the depth and rich narr
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::fab0b65209951ef325cbf721a7008d56
https://doi.org/10.1017/cbo9781107280137.007
https://doi.org/10.1017/cbo9781107280137.007