Zobrazeno 1 - 10
of 74
pro vyhledávání: '"Kening ZHU"'
Publikováno v:
Systems, Vol 10, Iss 4, p 109 (2022)
In order to study the performance evaluation of spatial governance of village and town business communities, this paper establishes a five-dimensional system: industrial upgrading (I), environmental renovation (E), life quality (L), humanistic charac
Externí odkaz:
https://doaj.org/article/3fcd4dd28c1448289ef75cf8dfcc55ce
Publikováno v:
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies. 6:1-31
We present EFRing, an index-finger-worn ring-form device for detecting thumb-to-index-finger (T2I) microgestures through the approach of electric-field (EF) sensing. Based on the signal change induced by the T2I motions, we proposed two machine-learn
Publikováno v:
Proceedings of the ACM on Human-Computer Interaction. 6:1-28
Supporting eyes-free interaction, mobility and encumbrance, while providing a broad set of commands on a smartwatch display is a difficult, yet important, task. Bezel-to-bezel (B2B) gestures are valuable for rapid command invocation during eyes-free
Autor:
Xingyu Yang, Kening Zhu
Publikováno v:
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
Publikováno v:
Computers & Graphics. 102:460-473
The electrovibration tactile display could render the tactile feeling of different textured surfaces by generating the frictional force through voltage modulation. When a user is sliding his/her finger on the display surface, he/she can feel the fric
Publikováno v:
Multimedia Tools and Applications. 82:4941-4964
Publikováno v:
IEEE Transactions on Visualization and Computer Graphics. :1-14
There has been an increasing focus on haptic interfaces for virtual reality (VR), to support a high-quality touch experience. However, it is still challenging to haptically simulate the real-world walking experience in different fluid mediums. To tac
Autor:
Kening ZHU, Shaoyu CAI
Publikováno v:
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct).
Publikováno v:
IEEE Transactions on Visualization and Computer Graphics. 27:2597-2607
Low-cost virtual-reality (VR) head-mounted displays (HMDs) with the integration of smartphones have brought the immersive VR to the masses, and increased the ubiquity of VR. However, these systems are often limited by their poor interactivity. In thi
Publikováno v:
SIGGRAPH Asia 2021 Emerging Technologies.