Zobrazeno 1 - 10
of 11
pro vyhledávání: '"Karl-Petter Åkesson"'
Publikováno v:
Personal and Ubiquitous Computing. 6:443-458
We report from a Research Atelier that explored how ubiquitous computing could be applied to fun and entertainment. The Atelier lasted for five days, starting with two days of scenario development and brainstorming activities. This led to three fairl
Autor:
Annika Waern, Staffan Jonsson, Karl-Petter Åkesson, Peter Ljungstrand, Richard Wetzel, Irma Lindt
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783642015151
Pervasive
Pervasive
Pervasive games are rapidly maturing - from early research experiments with locative games we now start to see a range of commercial projects using locative and pervasive technology to create technology-supported pervasive games. In this paper we rep
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::990e6a46538814e8bdce55f96d61ff38
Publikováno v:
NordiCHI
In this paper, we present the development of Tangible Handimation, a sequencer-inspired animation system for recording and playback of whole or individual parts of animations through direct manipulation and tangible interfaces. The development of the
Autor:
Lennart E. Fahlén, Jussi Karlgren, Jonas Söderberg, Karl-Petter Åkesson, Anders Wallberg, Olov Ståhl, Pär Hansson
Publikováno v:
The Internet of Things ISBN: 9783540787303
This paper describes how home appliances might be enhanced to improve user awareness of energy usage. Households wish to lead comfortable and manageable lives. Balancing this reasonable desire with the environmental and political goal of reducing ele
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::31c7524e799449c560f7ff9351f0b95b
https://doi.org/10.1007/978-3-540-78731-0_17
https://doi.org/10.1007/978-3-540-78731-0_17
Autor:
Tom Rodden, Jan Humble, Karl-Petter Åkesson, Pär Hansson, Andy Crabtree, Terry Hemmings, Boriana Koleva
Publikováno v:
The Disappearing Computer ISBN: 9783540727255
The Disappearing Computer
The Disappearing Computer
Between the dazzle of a new building and its eventual corpse ...[lies the] unappreciated, undocumented, awkward-seeming time when it was alive to evolution ...those are the best years, the time when the building can engage us at our own level of comp
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::f2feb660f13cac154e63d8904895efda
https://doi.org/10.1007/978-3-540-72727-9_6
https://doi.org/10.1007/978-3-540-72727-9_6
Autor:
Andy Crabtree, Terry Hemmings, Karl-Petter Åkesson, Boriana Koleva, Tom Rodden, Jan Humble, Pär Hansson
Publikováno v:
Conference on Designing Interactive Systems
Scopus-Elsevier
Scopus-Elsevier
This paper presents the development of a lightweight component model that allows user to manage the introduction and arrangement of new interactive services and devices in the home. The model is responsive to ethnographic studies of the interplay bet
Autor:
Terry Hemmings, Boriana Koleva, Andy Crabtree, Karl-Petter Åkesson, Pär Hansson, Jan Humble, Tom Rodden
Publikováno v:
UbiComp 2003: Ubiquitous Computing ISBN: 9783540203018
UbiComp
UbiComp
This paper presents the development of a user-oriented framework to support the user reconfiguration of ubiquitous domestic environments. We present a lightweight component model that allows a range of devices to be readily interconnected and an edit
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::37f3799fdd7ce31176c4c95a715625b5
https://doi.org/10.1007/978-3-540-39653-6_20
https://doi.org/10.1007/978-3-540-39653-6_20
Autor:
Adrian Bullock, Kristian T. Simsarian, Mårten Stenius, Pär Hansson, Anders Wallberg, Karl-Petter Åkesson, Emmanuel Frécon, Olov Ståhl, Bino Nord, Lennart E. Fahlén
Publikováno v:
Collaborative Virtual Environments ISBN: 9781852332440
Collaborative Virtual Environments
Collaborative Virtual Environments
We describe our experiences of creating and using a wide variety of techniques and applications to support collaboration in virtual environments for different activities and user groups. Our aim is to offer plentiful and rich possibilities for intera
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::6dac09d51a4147349afe01085e567287
https://doi.org/10.1007/978-1-4471-0685-2_10
https://doi.org/10.1007/978-1-4471-0685-2_10
Autor:
Pär Hansson, Claire O'Malley, Gustav Taxén, Karl-Petter Åkesson, Rob Ingram, Juan Pablo Hourcade, Allison Druin, Victor Bayon, Yngve Sundblad, Steve Benford, Benjamin B. Bederson, Danae Stanton, Kristian Simsarian, Helen Neale
Publikováno v:
CHI
We describe the iterative design of two collaborative storytelling technologies for young children, KidPad and the Klump. We focus on the idea of designing interfaces to subtly encourage collaboration so that children are invited to discover the adde
Publikováno v:
Proceedings of the ACM symposium on Virtual reality software and technology.
Through interactive augmented virtuality we provide the ability to interactively explore a remote space inside a virtual environment. This paper presents a tool and technique that can be used to create such virtual worlds that are augmented by video