Zobrazeno 1 - 10
of 143
pro vyhledávání: '"Kai-En Lin"'
Publikováno v:
2022 IEEE Intelligent Vehicles Symposium (IV).
Publikováno v:
2021 IEEE/CVF International Conference on Computer Vision (ICCV).
Autor:
Stephen DiVerdi, Zexiang Xu, Kai-En Lin, Ravi Ramamoorthi, Ben Mildenhall, Kalyan Sunkavalli, Qi Sun, Yannick Hold-Geoffroy, Pratul P. Srinivasan
Publikováno v:
Computer Vision – ECCV 2020 ISBN: 9783030586003
ECCV (13)
ECCV (13)
We propose a learning-based approach for novel view synthesis for multi-camera 360\(^\circ \) panorama capture rigs. Previous work constructs RGBD panoramas from such data, allowing for view synthesis with small amounts of translation, but cannot han
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::6876aa5b1f88d70cd38b63b34dbcaab1
https://doi.org/10.1007/978-3-030-58601-0_20
https://doi.org/10.1007/978-3-030-58601-0_20
Publikováno v:
ICME Workshops
Human perception of the visual world in the presence of fog or haze usually suffers from loss of color and details. In this demo, we show a powerful technique to provide a see-through head-mounted display with the image dehazing capability. Our metho
Autor:
Che-Chin Yang, Kai En Lin, Wei-Nan Fang, Jian-Shiun Chen, Yi-Ching Wu, Yung-Chieh Kuo, Hung-Bo Lu
Publikováno v:
2015 International Conference on Planarization/CMP Technology (ICPT); 1/1/2015, p1-3, 3p
Autor:
Raghavan, Nithin1 (AUTHOR), Xiao, Yan1 (AUTHOR), Lin, Kai‐En1 (AUTHOR), Sun, Tiancheng2 (AUTHOR), Bi, Sai3 (AUTHOR), Xu, Zexiang3 (AUTHOR), Li, Tzu‐Mao1 (AUTHOR), Ramamoorthi, Ravi1 (AUTHOR)
Publikováno v:
Computer Graphics Forum. Jul2023, Vol. 42 Issue 4, p1-13. 13p. 6 Color Photographs, 10 Charts, 1 Graph.
Publikováno v:
ACM Transactions on Computer-Human Interaction (TOCHI); Apr2024, Vol. 31 Issue 2, p1-26, 26p
Publikováno v:
ACM Transactions on Graphics; Jun2023, Vol. 42 Issue 3, p1-18, 18p
Publikováno v:
Computer Graphics Forum. Jul2023, Vol. 42 Issue 4, pi-x. 1p.
Human portraits exhibit various appearances when observed from different views under different lighting conditions. We can easily imagine how the face will look like in another setup, but computer algorithms still fail on this problem given limited o
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::fe557b0ab679020085857fd35e44fb31