Zobrazeno 1 - 10
of 22
pro vyhledávání: '"Kai Huebner"'
Autor:
Kai Huebner
Publikováno v:
Robotics and Autonomous Systems. 60:367-376
In this paper, we conclude our work on shape approximation by box primitives for the goal of simple and efficient grasping. As a main product of our research, we present the BADGr toolbox for Box-based Approximation, Decomposition and Grasping of obj
Autor:
Dan Song, Danica Kragic, Jeannette Bohg, Maria Ralph, Kai Huebner, Carl Barck-Holst, Babak Rasolzadeh
Publikováno v:
International Journal of Humanoid Robotics. :387-434
A distinct property of robot vision systems is that they are embodied. Visual information is extracted for the purpose of moving in and interacting with the environment. Thus, different types of perception-action cycles need to be implemented and eva
Publikováno v:
International Journal of Information Acquisition. :241-249
In [Westhoff et al., 2005], we proposed a novel method to determine illumination-invariant features in images. The quantitative bilateral symmetry of a given scene is computed using dynamic programming before applying the resulting symmetry image and
Publikováno v:
IROS
University of Bristol-PURE
University of Bristol-PURE
We study embodiment-specific robot grasping tasks, represented in a probabilistic framework. The framework consists of a Bayesian network (BN) integrated with a novel multi-variate discretization model. The BN models the probabilistic relationships a
Publikováno v:
ICRA
This paper presents an integration of grasp planning and online grasp stability assessment based on tactile data. We show how the uncertainty in grasp execution posterior to grasp planning can be dealt with using tactile sensing and machine learning
Publikováno v:
Humanoids
University of Bristol-PURE
University of Bristol-PURE
An important challenge in robotic research is learning and reasoning about different manipulation tasks from scene observations.
Publikováno v:
IROS
We study two important problems in the area of robot grasping: i) the methodology and representations for grasp selection on known and unknown objects, and ii) learning from experience for grasping of similar objects. The core part of the paper is th
Publikováno v:
IROS
This paper studies the learning of task constraints that allow grasp generation in a goal-directed manner. We show how an object representation and a grasp generated on it can be integrated with the task requirements. The scientific problems tackled
The ability to autonomously acquire new knowledge through interaction with the environment is an important research topic in the field of robotics. The knowledge can only be acquired if suitable perception— action capabilities are present: a roboti
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::4b5d6b71efeb08504cb01681b93b85af
http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-28720
http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-28720
Publikováno v:
Robotics: Science and Systems
In this paper, we bridge and extend the approaches of 3D shape approximation and 2D grasping strategies. We begin by applying a shape decomposition to an object, i.e. its extracted 3D point data, u ...