Zobrazeno 1 - 10
of 15
pro vyhledávání: '"Kadek Ananta Satriadi"'
Publikováno v:
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems.
Publikováno v:
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems.
Autor:
Aziz Niyazov, Barrett Ens, Kadek Ananta Satriadi, Nicolas Mellado, Loic Barthe, Tim Dwyer, Marcos Serrano
Publikováno v:
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
Autor:
Marcos Serrano, Kadek Ananta Satriadi, Yalong Yang, Barrett Ens, Arnaud Prouzeau, Stefanie Zollmann
Refereed/Peer-reviewed Immersive Analytics has now fully emerged as a research topic in the Visualisation and Human-Computer Interaction research communities. While evidence of its benefits has been accumulating, we have still attained only a basic u
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::da032471ebcacbd1a366635b435d69c1
https://hdl.handle.net/10919/113798
https://hdl.handle.net/10919/113798
Autor:
Barrett Ens, Maxime Cordeil, Chris North, Tim Dwyer, Lonni Besançon, Arnaud Prouzeau, Jiazhou Liu, Andrew Cunningham, Adam Drogemuller, Kadek Ananta Satriadi, Bruce H Thomas
Publikováno v:
CHI Conference on Human Factors in Computing Systems Extended Abstracts.
Immersive Analytics is now a fully emerged research topic that spans several research communities, including Human-Computer Interaction, Data Visualisation, Virtual Reality and Augmented Reality. Immersive Analytics research has identified and valida
Publikováno v:
2022 IEEE on Conference Virtual Reality and 3D User Interfaces (VR)
2022 IEEE on Conference Virtual Reality and 3D User Interfaces (VR), Mar 2022, Christchurch, New Zealand. pp.599-605, ⟨10.1109/VR51125.2022.00080⟩
2022 IEEE on Conference Virtual Reality and 3D User Interfaces (VR), Mar 2022, Christchurch, New Zealand. pp.599-605, ⟨10.1109/VR51125.2022.00080⟩
International audience; We propose TimeTables, a novel prototype system that aims to support data exploration, using embodiment with space-time cubes in virtual reality. TimeTables uses multiple space-time cubes on virtual tabletops, which users can
Autor:
Kadek Ananta Satriadi, Andrew Cunningham, Bruce H. Thomas, Adam Drogemuller, Antoine Odi, Niki Patel, Cathlyn Aston, Ross T. Smith
Recent research in immersive visualisations has explored the use of physical 3D models together with virtual data visualisations, with a simple data encoding. However, little is known about how this technique could be extended towards more complex mu
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::2ea52c4b05f87f422a7927a0615efd0f
https://hdl.handle.net/11541.2/32453
https://hdl.handle.net/11541.2/32453
Autor:
Kadek Ananta Satriadi, Jim Smiley, Barrett Ens, Maxime Cordeil, Tobias Czauderna, Benjamin Lee, Ying Yang, Tim Dwyer, Bernhard Jenny
Refereed/Peer-reviewed Head-mounted augmented reality (AR) displays allow for the seamless integration of virtual visualisation with contextual tangible references, such as physical (tangible) globes. We explore the design of immersive geospatial dat
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::46dcb914fca1b58bfe2c2d592f57b1ee
https://hdl.handle.net/11541.2/29175
https://hdl.handle.net/11541.2/29175
Autor:
Arnaud Prouzeau, Maxime Cordeil, Jiazhou Liu, Kadek Ananta Satriadi, Jesse Bolton, Bernhard Jenny, Rhys Newbury
Publikováno v:
Cartography and Geographic Information Science
Cartography and Geographic Information Science, Taylor & Francis, 2021, 48 (5), pp.417-431. ⟨10.1080/15230406.2021.1929492⟩
Cartography and Geographic Information Science, 2021, 48 (5), pp.417-431. ⟨10.1080/15230406.2021.1929492⟩
Cartography and Geographic Information Science, Taylor & Francis, 2021, 48 (5), pp.417-431. ⟨10.1080/15230406.2021.1929492⟩
Cartography and Geographic Information Science, 2021, 48 (5), pp.417-431. ⟨10.1080/15230406.2021.1929492⟩
International audience; With the increasing availability of head-mounted displays for virtual reality and augmented reality, we can create immersive maps in which the user is closer to the data. Embodiment is a key concept, allowing the user to act u
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::76308ffe2f7dfb314645d1b991b203a2
https://hal.archives-ouvertes.fr/hal-03482497/document
https://hal.archives-ouvertes.fr/hal-03482497/document
Publikováno v:
CHI
Refereed/Peer-reviewed Geographic data visualisation on virtual globes is intuitive and widespread, but has not been thoroughly investigated. We explore two main design factors for quantitative data visualisation on virtual globes: i) commonly used p
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ffec8a8bdd496e8779c3f055c0a9e8cd