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of 130
pro vyhledávání: '"KRY, PAUL"'
Autor:
Kale, Manas, Kry, Paul G.
We present a technique designed for parallelizing large rigid body simulations, capable of exploiting multiple CPU cores within a computer and across a network. Our approach can be applied to simulate both unilateral and bilateral constraints, requir
Externí odkaz:
http://arxiv.org/abs/2403.17261
Autor:
Xu, Pei, Xie, Kaixiang, Andrews, Sheldon, Kry, Paul G., Neff, Michael, McGuire, Morgan, Karamouzas, Ioannis, Zordan, Victor
Publikováno v:
ACM Transactions on Graphics 42, 6, Article 112.1522 (December 2023)
Motivated by humans' ability to adapt skills in the learning of new ones, this paper presents AdaptNet, an approach for modifying the latent space of existing policies to allow new behaviors to be quickly learned from like tasks in comparison to lear
Externí odkaz:
http://arxiv.org/abs/2310.00239
Autor:
Sharp, Nicholas, Romero, Cristian, Jacobson, Alec, Vouga, Etienne, Kry, Paul G., Levin, David I. W., Solomon, Justin
Physical systems ranging from elastic bodies to kinematic linkages are defined on high-dimensional configuration spaces, yet their typical low-energy configurations are concentrated on much lower-dimensional subspaces. This work addresses the challen
Externí odkaz:
http://arxiv.org/abs/2305.03846
To efficiently simulate very thin, inextensible materials like cloth or paper, it is tempting to replace force-based thin-plate dynamics with hard isometry constraints. Unfortunately, naive formulations of the constraints induce membrane locking---ar
Externí odkaz:
http://arxiv.org/abs/1911.05204
Commonly used linear and nonlinear constitutive material models in deformation simulation contain many simplifications and only cover a tiny part of possible material behavior. In this work we propose a framework for learning customized models of def
Externí odkaz:
http://arxiv.org/abs/1909.01875
Publikováno v:
In Computers & Graphics February 2023 110:1-10
Akademický článek
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The accuracy and fidelity of deformation simulations are highly dependent upon the underlying constitutive material model. Commonly used linear or nonlinear constitutive material models only cover a tiny part of possible material behavior. In this wo
Externí odkaz:
http://arxiv.org/abs/1808.04931
Autor:
Kry, Paul G.
This thesis addresses several issues in modelling interaction with human hands in computer graphics and animation. Modifying motion capture to satisfy the constraints of new animation is difficult when contact is involved because physical interaction
Externí odkaz:
http://hdl.handle.net/2429/18549