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of 78
pro vyhledávání: '"K.S. Savita"'
Autor:
Maryam Zaffar, Manzoor Ahmad Hashmani, K.S. Savita, Syed Sajjad Hussain Rizvi, Mubashar Rehman
Publikováno v:
Mehran University Research Journal of Engineering and Technology, Vol 39, Iss 4, Pp 772-778 (2020)
The Educational Data Mining (EDM) is a very vigorous area of Data Mining (DM), and it is helpful in predicting the performance of students. Student performance prediction is not only important for the student but also helpful for academic organizatio
Externí odkaz:
https://doaj.org/article/5ac68a32d2f84ae583e9444e38006088
Autor:
M. Navanitha, K.S. Savita, Noreen Izza Arshad, Pradeep Isawasan, Donnie Adams, Nur Hidayah Che Ahmat, Tenku Putri Norishah Binti Tenku Shariman
Publikováno v:
Journal of Hunan University Natural Sciences. 49:77-87
COVID-19 has lately changed the way that people learn and teach by making it accessible at any time, from any location, and for a reasonable price. Traditional face-to-face teaching and learning are losing in popularity as more students choose hybrid
Autor:
M. Navanitha, K.S Savita, Noreen Izza Arshad, Pradeep Isawasan, Donnie Adams, Nur Hidayah Che Ahmat, Tenku Putri Norishah Binti Tenku Shariman
Publikováno v:
2022 International Conference on Digital Transformation and Intelligence (ICDI).
Publikováno v:
2022 6th International Conference On Computing, Communication, Control And Automation (ICCUBEA.
Autor:
Marym Mohamad Razip, K.S. Savita, Khairul Shafee Kalid, Mohammad Nazir Ahmad, Maryam Zaffar, Eidia Erriany Abdul Rahim, Dumitru Baleanu, Ali Ahmadian
Publikováno v:
Chemosphere. 303(Pt 1)
The introduction of new technology, such as the Internet of Things (IoT), entails a growth in digital devices, which could ultimately result in a high amount of electronic trash (e-waste) production if they are not appropriately managed. Apart from t
Autor:
Jebul Suroso, Maythem K. Abbas, K.S. Savita, Gary Foo Xiang G, Sri Suparti, Susana Widyaningsih
Publikováno v:
2021 International Conference on Computer & Information Sciences (ICCOINS).
Gamification understood as the use of game design elements in the other contexts for the purpose of engagement has become a hot topic in years. The role of gamification in promoting learner’ learning has been investigated empirically by many schola
Publikováno v:
Sustainable Energy Technologies and Assessments. 52:102085
Akademický článek
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Autor:
Pasupuleti Visweswara Rao, Balakrishnan Parasuraman, Nik Zulkarnaen Khidzir, K.S. Savita, Rahimah Aris, Khairul Azhar Mat Daud, Ena Bhattacharyya, Nik Muhammad Sabri Nik Hassan, Jayaraj Vijaya Kumaran
Publikováno v:
PROCEEDINGS OF 8TH INTERNATIONAL CONFERENCE ON ADVANCED MATERIALS ENGINEERING & TECHNOLOGY (ICAMET 2020).
This paper will be discussed critically according on the need of employers on graduates employability skills. The emerging of new digital technologies tremendously leads a new way to doing a job. To cope with a need of client almost all jobs in all s
Publikováno v:
Information Processing & Management. 59:102824
Business Intelligence involves the strategies and technologies employed by businesses for the data analysis of business information. This study investigates the impact of Business Intelligence on the Marketing with emphasis on cooperative Learning. D