Zobrazeno 1 - 10
of 109
pro vyhledávání: '"K. Byon"'
Autor:
Myoung-eun Park, Kevin K. Byon
Publikováno v:
Frontiers in Psychology, Vol 15 (2024)
IntroductionPromoting super-leadership is crucial for the sustainable growth of college sport teams, especially as teams are experiencing a noticeable shift towards a more horizontal dynamic, where athletes themselves are emerging as leaders. However
Externí odkaz:
https://doaj.org/article/dfff9763ddd843db868f98aee5d6b6b2
Publikováno v:
Frontiers in Psychology, Vol 14 (2023)
Externí odkaz:
https://doaj.org/article/186166dca1d641bfb18bc660f683877d
Publikováno v:
Frontiers in Psychology, Vol 13 (2022)
The purpose of this study was to empirically investigate the interrelationships between push and pull factors associated with the consumption of women’s professional basketball games. Multiple factors pertaining to sport consumers’ internal needs
Externí odkaz:
https://doaj.org/article/b06c1d749d7041cbb310204cedc05d83
Publikováno v:
Frontiers in Psychology, Vol 13 (2022)
Building on the stimulus-organism-response (SOR) framework, we proposed and tested a hypothesized model examining the effect of core service quality on national image and related behavioral intentions (i.e., intention to visit Korea and intention to
Externí odkaz:
https://doaj.org/article/10d820eb0fe24d93a4944adadb50fc16
Publikováno v:
Frontiers in Sports and Active Living, Vol 3 (2021)
This study focuses on “game experiences” in the context of esports gameplay consumption and aims to identify adequate consumer groups based on their esports experience including perceptions of gameplay, watching, and purchasing hardware. The purp
Externí odkaz:
https://doaj.org/article/0efca5aa199c4f6bae2fe45a49439bc5
Publikováno v:
International Journal of Sports Marketing and Sponsorship. 24:333-358
PurposeThe purpose of this study was to identify existing users' acceptance of the multidimensional health and fitness features of wrist-worn wearable devices (WWDs) required for each stage of physical activity (i.e. before, during and after) and exa
Publikováno v:
International Journal of Sports Marketing and Sponsorship. 24:311-332
PurposeThe tremendous market growth of mobile platforms for esports underscores the need to understand players' psychological states and consumption behavior. Based on flow theory, this study examines players' psychological states (flow and clutch ex
Publikováno v:
Frontiers in Psychology, Vol 11 (2020)
The purpose of this study was to conceptualize social atmospherics in the context of esports attendance and examine the relationship among social atmospherics, affective responses, and behavioral intention. Based on review literature, we conceptualiz
Externí odkaz:
https://doaj.org/article/6a6dbc756dd543cc87a2300ae844d861
Publikováno v:
International Journal of Sports Marketing and Sponsorship, 2016, Vol. 17, Issue 2, pp. 153-171.
Externí odkaz:
http://www.emeraldinsight.com/doi/10.1108/IJSMS-04-2016-011
Publikováno v:
Sustainability; Volume 14; Issue 18; Pages: 11343
Considering that the role of leadership is still essential for a corporate organization to grow and develop continuously, self-leadership based on a sense of ownership is emerging as the ideal leadership required of organizational members. However, d