Zobrazeno 1 - 10
of 185
pro vyhledávání: '"Junghyun Han"'
Publikováno v:
IEEE Access, Vol 12, Pp 96911-96923 (2024)
Currently, it is a norm to design a semiconductor fab using building information models (BIMs), which refer to a digital representation of a building’s physical and functional characteristics. The comprehensive data provided by BIMs include 3D geom
Externí odkaz:
https://doaj.org/article/4c170ad965bd4fbdafc99f1563ab1778
Publikováno v:
Journal of International Advanced Otology, Vol 19, Iss 6, Pp 485-491 (2023)
Externí odkaz:
https://doaj.org/article/d35ecf7de60d4cd6a8dfcd88ca44274e
Publikováno v:
IEEE Access, Vol 11, Pp 117393-117402 (2023)
In general, 3D human-pose estimation requires high-performance computing resources. Existing methods working on mobile devices trade off accuracy in return for increased efficiency, often making the estimation accuracy far from sufficient for develop
Externí odkaz:
https://doaj.org/article/c48294aa64dd424283ae637ebac555c4
Publikováno v:
Scientific Reports, Vol 11, Iss 1, Pp 1-10 (2021)
Abstract This study assessed the pupil responses in the sensory integration of various directional optic flows during the perception of gravitational vertical. A total of 30 healthy participants were enrolled with normal responses to conventional sub
Externí odkaz:
https://doaj.org/article/f29e8b90efd845ca86844c34795eab51
Publikováno v:
International Journal of Serious Games, Vol 3, Iss 3 (2016)
This paper presents serious games developed for the science subject in elementary and middle schools, specifically on the three topics of “Force and Motion,” “State Change of Water,” and “Earth and Moon.” The PC game “Force and Motion
Externí odkaz:
https://doaj.org/article/b4deaa1a227545c6b932435d72163f7b
Publikováno v:
Computer Graphics Forum. 42:225-233
Publikováno v:
ACM Transactions on Graphics. 41:1-13
A non-Euclidean space is characterized as a manifold with a specific structure that violates Euclid's postulates. This paper proposes to approximate a manifold with polytopes. Based on the scene designer's specification, the polytopes are automatical
Publikováno v:
The Visual Computer. 38:3463-3474
It has been taken for granted that the sizes of virtual objects affect the efficiency and convenience of mid-air manipulation in immersive virtual environments. If a virtual object is too small or too large, for example, manipulating it becomes a dif
Publikováno v:
Computer Animation and Virtual Worlds.
Autor:
Junghyun Han, Hoyoung Moon
Publikováno v:
Azalea: Journal of Korean Literature & Culture. 15:63-94