Zobrazeno 1 - 10
of 65
pro vyhledávání: '"Jung-Hong Chuang"'
Publikováno v:
Virtual Worlds, Vol 3, Iss 1, Pp 94-114 (2024)
In this contribution, we propose a hybrid interaction technique that integrates near-field and object-space interaction techniques for manipulating objects at a distance in virtual reality (VR). The objective of the hybrid interaction technique was t
Externí odkaz:
https://doaj.org/article/577bfd8787664f30a5e943deb5c98af4
Publikováno v:
Virtual Worlds, Vol 3, Iss 1, Pp 1-20 (2023)
Design discussion is crucial in the architectural design process. To enhance the spatial understanding of 3D space and discussion effectiveness, recently, some systems have been proposed to support design discussion interactively in an immersive virt
Externí odkaz:
https://doaj.org/article/7a4613ee3a5244aa89d6bd49b27b0060
Publikováno v:
IEEE Transactions on Visualization and Computer Graphics. 29:2721-2731
Publikováno v:
2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR).
Publikováno v:
SUI
Manipulating objects in immersive virtual environments has been studied for decades, but is still considered as a challenging problem. Current methods for manipulating distant objects still poses issues such as lack of precision and accuracy, and onl
Publikováno v:
Computers & Graphics. 78:54-63
This paper presents a novel system for freckle retouching and skin tone adjustment based on a set of exemplar image pairs obtained before and after cosmetic laser therapy. Our key observation is that cosmetic laser therapy relies on decomposing and a
Publikováno v:
SAP
We detail the results of two experiments that empirically evaluate the efficiency of spatial selection performance of popular pointing and controller based direct 3D interaction within the participants’ maximum arms reach or personal space in an im
Autor:
Hsuan-Ming Chang, Wen-Chieh Lin, Ting-Wei Hsu, Jung-Hong Chuang, Ming-Han Tsai, Pei-Hsien Hsu, Sabarish V. Babu
Publikováno v:
VR
Design discussion is a very important course in architecture education. In this paper, we developed a VR based architecture design discussion system that allows members to visualize and discuss the architectural models and to modify the models during
Publikováno v:
ACM Multimedia
We present a data-driven basketball set play simulation. Given an offensive set play sketch, our method simulates potential scenarios that may occur in the game. The simulation provides coaches and players with insights on how a given set play can be
Publikováno v:
The Visual Computer. 33:343-354
In this paper, we present an approach to use basis fires to design and synthesize fires in desired shapes and motions. In the preprocessing stage, each basis fire is simulated based on a physics-based fire simulator with a specific simulation configu