Zobrazeno 1 - 10
of 12
pro vyhledávání: '"Jung Woon Park"'
Publikováno v:
Investment Management & Financial Innovations, Vol 17, Iss 1, Pp 291-303 (2020)
This study aims to examine the relationship between the Korean and Chinese game industries, and more broadly, the Chinese stock market. Chinese firms are the most important partners and investors in the Korean game industry, which has emerged as a si
Externí odkaz:
https://doaj.org/article/97f24c5f8bed48c6be4d88feb0e9830e
Publikováno v:
Polymer Korea. 47:72-78
Autor:
Won-Hyoung Kim, Seo-Eun Cho, Jin Pyo Hong, Hyeyoung Kim, Seri Maeng, Jae Myeong Kang, Kyoung-Sae Na, Seok-Hee Oh, Jung Woon Park, Jae Nam Bae, Seong-Jin Cho
Publikováno v:
Virtual Reality. 26:1539-1549
Publikováno v:
Investment Management & Financial Innovations, Vol 17, Iss 1, Pp 291-303 (2020)
This study aims to examine the relationship between the Korean and Chinese game industries, and more broadly, the Chinese stock market. Chinese firms are the most important partners and investors in the Korean game industry, which has emerged as a si
Publikováno v:
Journal of Web Engineering.
This study aimed to verify the effectiveness of virtual reality (VR) cognitive training by measuring the sense of presence and electroencephalography (EEG) in children with ADHD. A clinical trial was conducted to verify the effect of VR cognitive tra
Autor:
Jin Pyo Hong, Hyeyoung Kim, Seo-Eun Cho, Seok Hee Oh, Jae Myeong Kang, Jung Woon Park, Jae Nam Bae, Won-Hyoung Kim, Seri Maeng, Kyoung-Sae Na, Seong-Jin Cho
Publikováno v:
Psychogeriatrics : the official journal of the Japanese Psychogeriatric SocietyReferences. 21(4)
Background Cognitive reserve (CR) is a concept proposed to account for discrepancies between the extent of brain pathology and clinical manifestations of that pathology. This study aimed to explore the associations between CR and the effects of cogni
Autor:
Jae Myeong Kang, Nambeom Kim, Sook Young Lee, Soo Kyun Woo, Geumjin Park, Byeong Kil Yeon, Jung Woon Park, Jung-Hae Youn, Seung-Ho Ryu, Jun-Young Lee, Seong-Jin Cho
BACKGROUND Cognitive training can potentially prevent cognitive decline. However, the results of recent studies using semi-immersive virtual reality (VR)-assisted cognitive training are inconsistent. OBJECTIVE We aimed to examine the hypothesis that
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::1b7b2b70012c72de92d104e998b969c7
https://doi.org/10.2196/preprints.24526
https://doi.org/10.2196/preprints.24526
Autor:
Jae Myeong Kang, Jung Hae Youn, Nambeom Kim, Sook Young Lee, Seungho Ryu, Jung Woon Park, Jun-Young Lee, Geumjin Park, Soo Kyun Woo, Byeong Kil Yeon, Seong Jin Cho
Publikováno v:
Journal of Medical Internet Research
Journal of Medical Internet Research, Vol 23, Iss 5, p e24526 (2021)
Journal of Medical Internet Research, Vol 23, Iss 5, p e24526 (2021)
Background Cognitive training can potentially prevent cognitive decline. However, the results of recent studies using semi-immersive virtual reality (VR)-assisted cognitive training are inconsistent. Objective We aimed to examine the hypothesis that
Autor:
Seok-Hee Oh, Jung-Woon Park
Publikováno v:
Journal of Next-generation Convergence Information Services Technology. 7:149-162
Autor:
Seok Hee Oh, Jung Woon Park
Publikováno v:
2019 International Symposium on Multimedia and Communication Technology (ISMAC).
Recently, lots of real time immersion type content using game engine have been produced. This study proposed a technique of generating specific background graphic resource at random in real time among virtual reality content for senior and introduced