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pro vyhledávání: '"Juna Chandran"'
Autor:
Janardhana Navaneetham, Juna Chandran
Publikováno v:
Indian Journal of Social Psychiatry, Vol 34, Iss 3, Pp 208-212 (2018)
Background: Children usually play video games for entertainment, excitement, challenge seeking, emotional coping, and escaping from reality to virtuality to fulfill their unsatisfied needs or motivations. Video game is a ‘medium’ through which yo
Externí odkaz:
https://doaj.org/article/af10011348134e059c2304b391530c93
Autor:
Juna Chandran, Janardhana Navaneetham
Publikováno v:
Indian Journal of Social Psychiatry, Vol 34, Iss 3, Pp 208-212 (2018)
Background: Children usually play video games for entertainment, excitement, challenge seeking, emotional coping, and escaping from reality to virtuality to fulfill their unsatisfied needs or motivations. Video game is a ‘medium’ through which yo