Zobrazeno 1 - 7
of 7
pro vyhledávání: '"Julien-Charles Lévesque"'
Publikováno v:
Sensors, Vol 14, Iss 8, Pp 15525-15552 (2014)
We are proposing an adaptation of the gradient descent method to optimize the position and orientation of sensors for the sensor placement problem. The novelty of the proposed method lies in the combination of gradient descent optimization with a rea
Externí odkaz:
https://doaj.org/article/3324bfb39a5e42e7915b00b3d791bd61
Publikováno v:
IJCNN
Hyperparameter optimization is now widely applied to tune the hyperparameters of learning algorithms. The hyperparameters can have structure, resulting in hyperparameters depending on conditions, or on the values of other hyperparameters. We target t
Publikováno v:
FG
A wide number of problems in face and gesture analysis involve the labeling of temporal sequences. In this paper, we introduce a discriminative model for such sequence labeling tasks. This model involves two layers of latent dynamics, each with their
Publikováno v:
Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments ISBN: 9783642394041
HCI (18)
HCI (18)
In this paper, a 3D bimanual gestural interface using data gloves is presented. We build upon past contributions on gestural interfaces and bimanual interactions to create an efficient and intuitive gestural interface that can be used in a wide varie
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::3e7db6b1f42d85f372921b24ca297731
https://doi.org/10.1007/978-3-642-39405-8_23
https://doi.org/10.1007/978-3-642-39405-8_23
Publikováno v:
GECCO
In this paper, we propose a novel approach for the multi-objective optimization of classifier ensembles in the ROC space. We first evolve a pool of simple classifiers with NSGA-II using values of the ROC curves as the optimization objectives. These s
Publikováno v:
VR
In this paper, a 3D bimanual gestural interface using data gloves is presented. We build upon past contributions on gestural interfaces and bimanual interactions to create an efficient and intuitive gestural interface that can be used in immersive en
Autor:
Marielle Mokhtari, Etienne Ouellet, Julien-Charles Lévesque, Denis Laurendeau, Eric Boivin, Denis Ouellet, Sylvain Comtois
Publikováno v:
VR
This paper presents an immersive Human-centric/built virtual work cell for analyzing complex situations dynamically. This environment is supported by a custom open architecture, is composed of objects of complementary nature reflecting the level of H