Zobrazeno 1 - 10
of 14
pro vyhledávání: '"Juan J. Vargas-Iglesias"'
Autor:
Juan J. Vargas-Iglesias
Publikováno v:
Journal of Aesthetics & Culture, Vol 14, Iss 1 (2022)
Recognizing the importance of the zombie in the interpretative forms of contemporaneity, this paper aims to actualize the current focus of the phenomenon in order to understand it within a strictly material framework. Its aim therewith is to take the
Externí odkaz:
https://doaj.org/article/aaafbc730ec5454fabcfd59ecbf5458e
Publikováno v:
tripleC: Communication, Capitalism & Critique, Vol 16, Iss 2, Pp 782-804 (2018)
This article has a dual purpose. The first is to establish the relationship between videogames and utopia in the neoliberal era and clarify the origins of this compromise in the theoretical dimension of game studies. The second is to examine the ways
Externí odkaz:
https://doaj.org/article/bf7caef90fa24d0684908a651f853f8b
Autor:
Juan J Vargas-Iglesias
Publikováno v:
Comunicación, Vol 1, Iss 15 (2022)
Raquel Crisóstomo y Enric Ros (coord.) Madrid, Errata Naturae, 2017 312 páginas
Externí odkaz:
https://doaj.org/article/059bf58a37cb4adaaf9056a6fcb15bb5
Publikováno v:
Communication & Society (Formerly Comunicación y Sociedad), Vol 32, Iss 3, Pp 1-15 (2019)
Given that the democratisation of video games has allowed this industry to appropriate a series of themes traditionally the exclusive preserve of other expressive media, this work analyses the capacity of videoludic expression to elicit emotions and
Externí odkaz:
https://doaj.org/article/c4a3c24aa091465fba9b36b38a8ca6c0
Autor:
Juan J. Vargas-Iglesias
Publikováno v:
Semiotica. 2019:329-352
In recognition of the central place that the concept of tragedy holds in the historical understanding of culture and society, this paper features an analysis of its presence, current state, and value in the digital environments of the postmodern era,
Publikováno v:
Communication & Society (Formerly Comunicación y Sociedad), Vol 32, Iss 3, Pp 1-15 (2019)
Given that the democratisation of video games has allowed this industry to appropriate a series of themes traditionally the exclusive preserve of other expressive media, this work analyses the capacity of videoludic expression to elicit emotions and
Publikováno v:
idUS: Depósito de Investigación de la Universidad de Sevilla
Universidad de Sevilla (US)
idUS. Depósito de Investigación de la Universidad de Sevilla
instname
Universidad de Sevilla (US)
idUS. Depósito de Investigación de la Universidad de Sevilla
instname
Due to its affiliation with formalism, ludology, the scientific perspective prioritized in game studies, considers the rule–mechanic binomial to be an essential principle of any scholarly approach to video games. Nevertheless, the limitation of the
Autor:
Juan J. Vargas-Iglesias
Publikováno v:
idUS. Depósito de Investigación de la Universidad de Sevilla
instname
instname
Despite the importance that the dimension of genre holds in media studies, its very definition in the field of video games is still a matter without consensus. This study intends to outline the logic that lies within the constitution of videoludic ge
Autor:
Juan J. Vargas-Iglesias
Since the end of the twentieth century, game studies have concentrated on epistemological positions seemingly unable to make significant distinctions between traditional games and video games. This approach has hindered the development of a post-mode
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::9cc7087a1f48e6d5e033b1cedb8e3679
https://doi.org/10.4018/978-1-7998-3119-8.ch009
https://doi.org/10.4018/978-1-7998-3119-8.ch009