Zobrazeno 1 - 10
of 24
pro vyhledávání: '"Juan David Hincapié-Ramos"'
Publikováno v:
IEEE Computer Graphics and Applications. 36:90-96
Optical see-through head-mounted displays enable augmented reality (AR) applications that display virtual objects overlaid on the real world. At the core of this new generation of devices are low-cost tracking technologies that allow us to interpret
Publikováno v:
Interacting with Computers.
Publikováno v:
SUI
Current wearable interfaces are designed to support short-duration tasks known as micro-interactions. To support productive interfaces for everyday analytic tasks, designers can leverage natural input methods such as direct manipulation and pointing.
Publikováno v:
IEEE transactions on visualization and computer graphics. 21(12)
Users of optical see-through head-mounted displays (OHMD) perceive color as a blend of the display color and the background. Color-blending is a major usability challenge as it leads to loss of color encodings and poor text legibility. Color correcti
Publikováno v:
SUI
We present GyroWand, a raycasting technique for 3D interactions in self-contained augmented reality (AR) head-mounted displays. Unlike traditional raycasting which requires absolute spatial and rotational tracking of a user's hand or controller to di
Publikováno v:
SUI
Information spaces are virtual workspaces that help us manage information by mapping it to the physical environment. This widely influential concept has been interpreted in a variety of forms, often in conjunction with mixed reality. We present Ether
Publikováno v:
ISMAR
Users of optical see-through head-mounted displays (OHMD) perceive color as a blend of the display color and the background. Color-blending is a major usability challenge as it leads to loss of color encodings and poor text legibility. Color correcti
Publikováno v:
Conference on Designing Interactive Systems (Companion Volume)
Consumed Endurance (CE) [8] is a metric that captures the degree of arm fatigue during mid-air interactions. Research has shown that CE can assist with the design of new and minimally fatiguing gestural interfaces. We introduce the Consumed Endurance
Autor:
Raimund Dachselt, Pourang Irani, Ulrike Kister, Sophie Roscher, Juan David Hincapié-Ramos, Wolfgang Büschel
Publikováno v:
Conference on Designing Interactive Systems
As a novel class of mobile devices with rich interaction capabilities we introduce tPads -- transparent display tablets. tPads are the result of a systematic design investigation into the ways and benefits of interacting with transparent mobiles whic
Autor:
Wolfgang Büschel, Sophie Roscher, Juan David Hincapié-Ramos, Pourang Irani, Raimund Dachselt, Ulrike Kister
Publikováno v:
PerDis
We present Contact Augmented Reality (cAR), a form of AR where a mobile device with a transparent display rests on top of the augmented object. cAR is based on the notion that interactions with digital content are enriched by the tangibility of physi