Zobrazeno 1 - 10
of 22
pro vyhledávání: '"Joshua Tenenbaum"'
Our perceptions are rooted in early-developing expectations about the behavior of everyday objects, which are often exposed by examining surprise responses to impossible events. However, the online mental processes that underlie physical expectations
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::919280946ef5c29f8a082bb357f073e6
https://doi.org/10.31234/osf.io/pr4ym
https://doi.org/10.31234/osf.io/pr4ym
Morality guides people with conflicting interests towards agreements of mutual benefit. We therefore might expect our moral psychology to be organized around the logic of bargaining, negotiation, and agreement. Yet, while ``contractualist'' methods p
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::597a8c424ae3381e483ac1178b2050df
https://doi.org/10.31234/osf.io/p48t7
https://doi.org/10.31234/osf.io/p48t7
Autor:
Kelsey Rebecca Allen, Franziska Brändle, Matthew M. Botvinick, Judith Fan, Samuel J. Gershman, alison gopnik, Thomas L. Griffiths, Joshua K. Hartshorne, Tobias U. Hauser, Mark K Ho, Joshua R de Leeuw, Wei Ji Ma, Kou Murayama, Jonathan D. Nelson, Bas van Opheusden, H. Thomas Pouncy, Janet Rafner, Iyad Rahwan, Robb Rutledge, Jacob Friis Sherson, Ozgur Simsek, Hugo Spiers, Christopher Summerfield, Mirko Thalmann, Natalia Vélez, Andrew Watrous, Joshua Tenenbaum, Eric Schulz
Publikováno v:
Nature Human Behaviour
Video games are played by over 2 billion people spread across the world population, with both children and adults participating. Games have gained popularity as an avenue for studying cognition. We believe that studying cognition using games can gene
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::3f26110079c06f321437e9d45bafac41
https://hdl.handle.net/21.11116/0000-000A-B2F9-4
https://hdl.handle.net/21.11116/0000-000A-B2F9-4
From foraging for food to choosing a career, many decisions in life involve multi-step planning: choices made early ondetermine which choices will become available later. How do people plan in such contexts? We present a spatial MazeSearch Task (MST)
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::efb351d4a984696db1b9a4e7a32ef3c0
https://doi.org/10.31234/osf.io/epmxf
https://doi.org/10.31234/osf.io/epmxf
Autor:
Yotam Erel, Katherine Adams Shannon, Junyi Chu, Kim Scott, Melissa Kline Struhl, Peng Cao, Xincheng Tan, Peter Hart, Gal Raz, Sabrina Piccolo, Catherine Mei, Christine Potter, Sagi Jaffe-Dax, Casey Lew-Williams, Joshua Tenenbaum, Katherine Fairchild, Amit Bermano, Shari Liu
Publikováno v:
Advances in Methods and Practices in Psychological Science. 6:251524592211472
Technological advances in psychological research have enabled large-scale studies of human behavior and streamlined pipelines for automatic processing of data. However, studies of infants and children have not fully reaped these benefits because the
Rules help guide our behavior -- particularly in complex social contexts. But rules sometimes give us the "wrong" answer. How do we know when it's okay to break the rules? In this paper, we argue that we sometimes use *contractualist* (agreement-base
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::99f6b6a6e681451a8a01e6684ea67ead
https://doi.org/10.31234/osf.io/k5pu8
https://doi.org/10.31234/osf.io/k5pu8
Autor:
Yotam Erel, Kat Adams Shannon, Junyi Chu, Kimberly Megan Scott, Melissa Kline Struhl, Peng Cao, Xincheng Tan, Peter K Hart, Gal Raz, Sabrina Piccolo, Catherine Mei, Christine Potter, Sagi Jaffe-Dax, Casey Lew-Williams, Joshua Tenenbaum, Katherine Fairchild, Amit Bermano, Shari Liu
Technological advances in psychological research have enabled large-scale studies of human behavior and streamlined pipelines for automatic processing of data. However, studies of infants and children have not fully reaped these benefits, because the
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::6aab81aa11563894a3f1e46385acaa1e
https://doi.org/10.31234/osf.io/up97k
https://doi.org/10.31234/osf.io/up97k
We design new visual illusions by finding "adversarial examples" for principled models of human perception -- specifically, for probabilistic models, which treat vision as Bayesian inference. To perform this search efficiently, we design a differenti
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ee9ce0123c28c35d282181885d581ec7
http://arxiv.org/abs/2204.12301
http://arxiv.org/abs/2204.12301
From building towers to picking an orange from a stack of fruit, assessing support is critical for successfully interacting with the physical world. But how do people determine whether one object supports another? In this paper, we develop the Counte
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::a1385241a5137845aef9d064c539fab2
https://doi.org/10.31234/osf.io/4a5uh
https://doi.org/10.31234/osf.io/4a5uh
Publikováno v:
Journal of Vision. 22:3644