Zobrazeno 1 - 10
of 27
pro vyhledávání: '"José Luis SAORIN"'
Autor:
José Luis SAORIN, Cecile MEIER, Jorge DE LA TORRE-CANTERO, Dámari MELIAN-DIAZ, David RIVERO-TRUJILLO
Publikováno v:
Education in the Knowledge Society, Vol 16, Iss 2, Pp 129-140 (2015)
Currently, one of the most direct ways children access to digital technology is through games. This aspect is usually not considered in educational settings in the acquisition of Basic Skills. However, there are international reports assessing the po
Externí odkaz:
https://doaj.org/article/23a2ab57dd26488f980f94941b43ae89
Autor:
Cecile Meier, Jose Luis Saorín, Silvia Díaz Parrilla, Alejandro Bonnet de León, Dámari Melián Díaz
Publikováno v:
Heritage, Vol 7, Iss 5, Pp 2477-2490 (2024)
Virtual tours with 360 photos present a quick, easy and accessible way to create immersive experiences. The visualization on diverse devices provides a user experience that can be different. A virtual tour with 360 photos of the Chapel of Dolores (Te
Externí odkaz:
https://doaj.org/article/fc799afc29114455a3dd70d9bbe1a217
Publikováno v:
Land, Vol 12, Iss 2, p 376 (2023)
Virtual reality (VR) helps to visualize the spatial relationships between the different elements of the landscape in landscape architecture, allowing the user to feel the designed environment and navigate through it interactively. VR can be used to n
Externí odkaz:
https://doaj.org/article/1deec5c850e04a528f1a923b65e8e1dc
Publikováno v:
Buildings, Vol 11, Iss 10, p 492 (2021)
Virtual reality is a powerful tool for teaching 3D digital technologies in building engineering, as it facilitates the spatial perception of three-dimensional space. Spatial orientation skill is necessary for understanding 3D space. With VR, users na
Externí odkaz:
https://doaj.org/article/40836b86f3264df1a90a66711f0d151f
Publikováno v:
Interaction Design and Architecture(s), Iss 34, Pp 30-42 (2017)
In studies of engineering, creative competence is becoming more and more important. In order to develop this ability, a three-dimensional modelling workshop called STELLA 3D was designed in collaboration with teachers from fine arts studies, based on
Externí odkaz:
https://doaj.org/article/3067fd484a694add8c749cac6ab16dd1
Autor:
Jose Luis Saorín, Cecile Meier, Jorge de la Torre-Cantero, Carlos Carbonell-Carrera, Dámari Melián-Díaz, Alejandro Bonnet de León
Publikováno v:
Edmetic: Revista de Educación Mediática y TIC, Vol 6, Iss 2, Pp 27-46 (2017)
El uso y manejo de modelos tridimensionales digitales no está concebido dentro de la competencia digital de los currículos de secundaria y Bachillerato. Sin embargo muchos autores relacionan la competencia digital con el manejo de modelos 3D, el mo
Externí odkaz:
https://doaj.org/article/deebb0b8842a4f1bb9ac3ee62cdf41c4
Autor:
Dámari Melían Díaz, Carlos Carbonell Carrera, José Luis Saorín Pérez, Jorge De la Torre Cantero, Norena Martín Dorta
Publikováno v:
Advances in Building Education, Vol 1, Iss 1, Pp 11-26 (2017)
En educación superior, para las titulaciones de ingeniería y arquitectura es precisa la adquisición y desarrollo de competencias como la creatividad y la visión espacial. La competencia espacial se puede desarrollar mediante la realización de ej
Externí odkaz:
https://doaj.org/article/8297a86a191e4984a4745ee8b7191614
Autor:
Cecile Meier, Jose Luis Saorin, Jorge de la Torre-Cantero, Alejandro Bonnet de León, Eliseo García Marrero
Publikováno v:
Edutec, Iss 67 (2019)
La implantación de tecnologías de fabricación digital en centros escolares requiere habitualmente la creación de espacios específicos (Makerspaces, Fab labs, etc.). Sin embargo resulta interesante la introducción de estas tecnologías en aulas
Externí odkaz:
https://doaj.org/article/c82a98f9511d42b0b0b681eb89d0898d
Publikováno v:
Land, Vol 10, Iss 5, p 492 (2021)
Realistic 3D geovisualization is necessary to facilitate the perception of a landscape designer in relation to the environment, which is a determining factor in decision-making in landscape planning and management. In the field of landscape design te
Externí odkaz:
https://doaj.org/article/a3e26f1a9c004c82bd33ba25dfd554bf
Autor:
Jose Luis Saorin, Manuel Drago Diaz-Alemán, Jorge De la Torre-Cantero, Cecile Meier, Ithaisa Pérez Conesa
Publikováno v:
Applied Sciences, Vol 11, Iss 7, p 3197 (2021)
The adoption of open-source digital manufacturing technologies in small art workshops may improve their competitiveness. Pieces modeled by computer and made with FDM (Fused Deposition Modeling) 3D printers that use PLA (polylactic acid) can be implem
Externí odkaz:
https://doaj.org/article/9b7803fd22ad4af6a6634da69d21e02c