Zobrazeno 1 - 10
of 55
pro vyhledávání: '"José Antonio González-Calero"'
Autor:
Sergio Tirado-Olivares, Ramón Cózar-Gutiérrez, Carlota López-Fernández, José Antonio González-Calero
Publikováno v:
Humanities & Social Sciences Communications, Vol 10, Iss 1, Pp 1-11 (2023)
Abstract Current pedagogical trends move towards the implementation of active methodologies; however, little research has been conducted in the field of history teaching. Purely memorised learning no longer has a place in today’s age of information
Externí odkaz:
https://doaj.org/article/f64a52c490d04fb68d9fd31e95187493
Autor:
Sergio Tirado-Olivares, Ramón Cózar-Gutiérrez, Rebeca García-Olivares, José Antonio González-Calero
Publikováno v:
Education Sciences, Vol 13, Iss 11, p 1126 (2023)
Active learning environments mediated by technologies in which learners assume ownership of their learning and receive daily feedback are gaining in popularity. Nevertheless, variables such as pre-service teachers’ learning gains and their percepti
Externí odkaz:
https://doaj.org/article/4b93ba53cc8742dfbe176d30325592ba
Autor:
Javier del Olmo-Muñoz, Andrea Bueno-Baquero, Ramón Cózar-Gutiérrez, José Antonio González-Calero
Publikováno v:
Education Sciences, Vol 13, Iss 5, p 487 (2023)
The integration of computational thinking (CT) in mathematics education is increasingly important due to its intersections with mathematical thinking and its role in the 21st century. Recent years have seen a growing interest in the use of innovative
Externí odkaz:
https://doaj.org/article/0d65e2dc6bbb4b698c510248f89c5a8c
Publikováno v:
Revista Interuniversitaria de Formación del Profesorado, Vol 33, Iss 1, Pp 11-28 (2019)
La tecnología está cada vez más presente en las aulas. En los últimos informes internacionales que analizan las principales tendencias en la integración de la tecnología en los contextos educativos, la robótica ha sido señalada como una de la
Externí odkaz:
https://doaj.org/article/c2acc0c0404241ca85e0608a056e24d0
Autor:
José Miguel Merino-Armero, José Antonio González-Calero, Ramón Cózar-Gutiérrez, Javier del Olmo-Muñoz
Publikováno v:
Multimodal Technologies and Interaction, Vol 6, Iss 2, p 13 (2022)
There is a debate about the way to introduce computational thinking (CT) in schools. Different proposals are on the table; these include the creation of new computational areas for developing CT, the introduction of CT in STEM areas, and the cross-cu
Externí odkaz:
https://doaj.org/article/ab280bbec4b344d58f4aba1a6ac68494
Publikováno v:
Enseñanza & Teaching, Vol 36, Iss 1, Pp 23-39 (2018)
In the following study, the integration of Augmented Reality is valued as an emerging technology with strong possibilities of application in the educational field. In our study, a teaching unit «Time and History» of the Social Science subject in th
Externí odkaz:
https://doaj.org/article/c2db60a885f94df2a8e8a329562eda73
Autor:
José Miguel Merino-Armero, José Antonio González-Calero, Ramón Cózar-Gutiérrez, Rafael Villena-Taranilla
Publikováno v:
Journal of Research in Science, Mathematics and Technology Education, Vol 1, Iss 2, Pp 181-206 (2018)
Computational Thinking (CT) is an increasingly interesting educational trend, since it is currently thought that the next generation will need to master this skill in order to succeed in modern life. At the same time, research indicates that motivat
Externí odkaz:
https://doaj.org/article/81a5810eea3d4ef78836b2646fda0bbb
Autor:
José Miguel Merino-Armero, Rafael Villena-Taranilla, José Antonio González-Calero Somoza, Ramón Cózar-Gutiérrez
Publikováno v:
Revista de Estudios y Experiencias en Educación, Vol 2, Iss 2, Pp 163-173 (2018)
El presente artículo analiza la influencia de la robótica en el grado de motivación del alumnado de tercer curso de Educación Primaria en la realización de tareas, relativas a la orientación espacial e interpretación de planos ligadas a aprend
Externí odkaz:
https://doaj.org/article/022657577d624b749358c412e0fb2cbd
Autor:
Ramón Cózar Gutiérrez, José Antonio González-Calero Somoza, Rafael Villena Taranilla, José Miguel Merino Armero
Publikováno v:
Edutec, Iss 68 (2019)
La Realidad Virtual está adquiriendo una gran relevancia en el ámbito educativo. Es necesario potenciar la formación de los futuros maestros en el uso de estas tecnologías emergentes que permiten mejorar los procesos de enseñanza-aprendizaje. Se
Externí odkaz:
https://doaj.org/article/7eeaf01a9fc34dadb3a37deda58f4dda
Autor:
José Manuel Sáez-López, Javier del Olmo-Muñoz, José Antonio González-Calero, Ramón Cózar-Gutiérrez
Publikováno v:
Multimodal Technologies and Interaction, Vol 4, Iss 3, p 65 (2020)
This study evaluates the effectiveness of visual block programming-based instruction and its possibilities in the training of future teachers. In particular, the application Scratch, a visual programming environment, was employed to introduce pre-ser
Externí odkaz:
https://doaj.org/article/859fd40eed8c48d3b305d32eafeaf778