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pro vyhledávání: '"Jorge Arthur Peçanha de Miranda Coelho"'
Autor:
Rodrigo Smiderle, Sandro José Rigo, Leonardo B. Marques, Jorge Arthur Peçanha de Miranda Coelho, Patricia A. Jaques
Publikováno v:
Smart Learning Environments, Vol 7, Iss 1, Pp 1-11 (2020)
Abstract The gamification of education can enhance levels of students’ engagement similar to what games can do, to improve their particular skills and optimize their learning. On the other hand, scientific studies have shown adverse outcomes based
Externí odkaz:
https://doaj.org/article/f177c677b99545a2bfd8aeb23dd6d37e