Zobrazeno 1 - 10
of 14
pro vyhledávání: '"Jordan Pascual Espada"'
Autor:
Jaime Solis-Martinez, Jordan Pascual Espada, Ruben Gonzalez Crespo, B. Cristina Pelayo G-Bustelo, Juan Manuel Cueva Lovelle
Publikováno v:
IEEE Access, Vol 8, Pp 43725-43735 (2020)
Knowing what the user does inside your web and how he does it is crucial nowadays to understand the strengths and inconveniences of your web's design and architectural structure as well as about the usability of the site. Currently, there are several
Externí odkaz:
https://doaj.org/article/7200af6059c64d40a5197994ec11b2bd
Publikováno v:
Visión Electrónica, Vol 8, Iss 1, Pp 134-142 (2014)
This article is aimed at determining the feasibility of using a common mechanism to define the configuration in games for mobile devices. Such a configuration is intended to increase the level of abstraction up to a point where the definition of a
Externí odkaz:
https://doaj.org/article/fd53d7f6917a4eb19d3536c1972cf3e6
Publikováno v:
International Journal of Interactive Multimedia and Artificial Intelligence, Vol 2, Iss 2, Pp 4-5 (2013)
Externí odkaz:
https://doaj.org/article/519af3bcf1804445b98d0f6e841c3bef
Autor:
Ronald R. Yager, Jordán Pascual Espada
This book presents a selection of highly relevant works concerning the Internet of Things, including: IoT Architectures, Standardization, Smart Cities, Smart Health, the communication of Smart Things, and outstanding IoT use cases. Some of these work
Autor:
Cristian González García, Jordán Pascual Espada B., Cristina Pelayo G-Bustelo, Juan Manuel Cueva Lovelle
Publikováno v:
Redes de Ingeniería, Vol 6, Iss 2, Pp 6-16 (2015)
Hace unos meses Apple presentó un nuevo lenguaje de programación para sus plataformas: Swift. Con Swift, Apple pretende atraer a los programadores de los lenguajes de programación basados en la sintaxis de C++ y darles una mayor abstracción, que
Externí odkaz:
https://doaj.org/article/8133c9558aa44c0aaee0d3766f5b9783
Publikováno v:
International Journal of Interactive Multimedia and Artificial Intelligence, Vol 2, Iss 6, Pp 7-16 (2014)
To this day, digital object reconstruction is a quite complex area that requires many techniques and novel approaches, in which high-resolution 3D objects present one of the biggest challenges. There are mainly two different methods that can be used
Externí odkaz:
https://doaj.org/article/94d1629611504c0da2832f76a2ba46f5
Autor:
Vicente García Díaz, Edward Rolando Nüñez Valdez, Jordán Pascual Espada, B. Cristina Pelayo García Bustelo, Juan Manuel Cueva Lovelle, Carlos Enrique Montenegro Marín
Publikováno v:
Tecnura, Vol 18, Iss 40, Pp 127-142 (2014)
La crisis del software es un concepto que comenzó a utilizarse en 1968, en la primera conferencia organizada por la Organización del Tratado del Atlántico Norte (OTAN) en el desarrollo de software. Allí, Edsger Dijkstra criticó que los proyectos
Externí odkaz:
https://doaj.org/article/83f5f42f4a364cef98a4a818f3523204
Autor:
Guillermo Cueva-Fernandez, Jordán Pascual Espada, Vicente García-Díaz, Martin Gonzalez-Rodriguez
Publikováno v:
International Journal of Interactive Multimedia and Artificial Intelligence, Vol 2, Iss 2, Pp 28-32 (2013)
Smartphones can provide coverage in large areas all around the world and with the availability of powerful operating systems they can become solid sensing infrastructures. In fact, static sensors are hard to deploy and maintain while modern mobile de
Externí odkaz:
https://doaj.org/article/887cbb8c51044134aa844cd1eace9c8d
Autor:
Alejandro González García, Manuel Álvarez Álvarez, Jordán Pascual Espada, Oscar Sanjuán Martínez, Juan Manuel Cueva Lovelle, Cristina Pelayo G-Bustelo
Publikováno v:
International Journal of Interactive Multimedia and Artificial Intelligence, Vol 1, Iss 4, Pp 16-22 (2011)
In this research we try to provide an architecture that allows the orchestration of objects that are part of the Internet of things creating business processes. Internet of Things is still in full development; this implies that there is a lack of sta
Externí odkaz:
https://doaj.org/article/dc4f12626ede4163975c89bd00e1e621
Autor:
Jordán Pascual Espada, Oscar Sanjuán Martínez, B. Cristina Pelayo García-Bustelo, Juan Manuel Cueva Lovelle
Publikováno v:
International Journal of Interactive Multimedia and Artificial Intelligence, Vol 1, Iss 4, Pp 23-29 (2011)
As technology advances more and more "things" began to appear in digital format, such as: tickets, agendas, books, electronic purses, etc. Internet of things encourages communication and integration of physical objects with each other and people to a
Externí odkaz:
https://doaj.org/article/f53e6b7a7c83424c926877a70c455ba2