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pro vyhledávání: '"Jop Vermeer"'
Autor:
Shaad Alaka, Max Lopes Cunha, Jop Vermeer, Nestor Z. Salamon, J. Timothy Balint, Rafael Bidarra
Publikováno v:
International Journal of Serious Games, Vol 6, Iss 4 (2019)
Working in teams is a common approach to solving problems. However, new teams often suffer from a form of cold start, by which individual members are not yet comfortable expressing their ideas. Previous work has shown that ideation can be stimulated
Externí odkaz:
https://doaj.org/article/23d419ee5314423396cddbcaff884927
Publikováno v:
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 4(1)
Ambient occlusion (AO) is a popular rendering technique that enhances depth perception and realism by darkening locations that are less exposed to ambient light (e.g., corners and creases). In real-time applications, screen-space variants, relying on
Publikováno v:
VR
Proceedings of 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
Proceedings of 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
In recent years, many promising developments have taken place around augmented, virtual and mixed-reality technology. One could wonder whether these technologies can be combined to yield a mix of video games and sports, involving physical activities
Autor:
Jop Vermeer, Nestor Z. Salamon, Rafael Bidarra, Max Lopes Cunha, Shaad Alaka, J. Timothy Balint
Publikováno v:
International Journal of Serious Games, 6(4)
International Journal of Serious Games, Vol 6, Iss 4 (2019)
International Journal of Serious Games, Vol 6, Iss 4 (2019)
Working in teams is a common approach to solving problems. However, new teams often suffer from a form of cold start, by which individual members are not yet comfortable expressing their ideas. Previous work has shown that ideation can be stimulated
Autor:
Jop Vermeer, Cyril Trap, Rafael Bidarra, Niels de Bruin, Nico Arjen Miedema, Nick Winnubst, Shaad Alaka
Publikováno v:
Superhuman Sports Design Challenge
SHS'18 Proceedings of the 1st Superhuman Sports Design Challenge: The 1st International Symposium on Amplifying Capabilities, Competing in Mixed Realities
SHS'18 Proceedings of the 1st Superhuman Sports Design Challenge
SHS'18 Proceedings of the 1st Superhuman Sports Design Challenge: The 1st International Symposium on Amplifying Capabilities, Competing in Mixed Realities
SHS'18 Proceedings of the 1st Superhuman Sports Design Challenge
League of Lasers is a motion-based game where two teams compete in a mix between football and Pong [2]. Players use `virtual mirrors' to try to guide a laser pulse towards the opponent team's target. The game aims at stimulating interaction between p