Zobrazeno 1 - 9
of 9
pro vyhledávání: '"John T. Kelso"'
Autor:
John G. Hagedorn, Steven G. Satterfield, Jose G. Diaz, John T. Kelso, James S. Sims, Judith Devaney Terrill, Howard Hung, Marc Olano, Adele P. Peskin, William L. George, Garnett W. Bryant, Terence J. Griffin
Publikováno v:
Journal of Research of the National Institute of Standards and Technology
This is the third in a series of articles that describe, through examples, how the Scientific Applications and Visualization Group (SAVG) at NIST has utilized high performance parallel computing, visualization, and machine learning to accelerate scie
Autor:
Adele P. Peskin, Judith E. Terrill, Steven G. Satterfield, John G. Hagedorn, Whitney Austin, John T. Kelso
Publikováno v:
Presence: Teleoperators and Virtual Environments. 16:352-366
We describe a method for calibrating an electromagnetic motion tracking device. Algorithms for correcting both location and orientation data are presented. In particular, we use a method for interpolating rotation corrections that has not previously
Autor:
John G. Hagedorn, Steve Satterfield, Marc Olano, John T. Kelso, John L. Gross, William Hess, Pradeep Reddy Gaddam, Terence J. Griffin, Judith E. Terrill, Dilip K. Banerjee
Publikováno v:
SIGGRAPH Posters
In order to move away from the current prescriptive design methods towards performance based methods for the design of structures under fire, we need validated computer models. The next section describes our approach for modeling and analysis.
Autor:
Judith E. Terrill, Marc Olano, Terence J. Griffin, Joy P. Dunkers, Gillian Haemer, William L. George, John G. Hagedorn, John T. Kelso, Agnes O’Gallagher, Adele P. Peskin, Steven G. Satterfield, Nicos Martys, Jeffrey W. Bullard, James S. Sims
Publikováno v:
Trends in Interactive Visualization ISBN: 9781848002685
We describe three classes of tools to turn visualizations into a visual laboratory to interactively measure and analyze scientific data. We move the nor- mal activities that scientists perform to understand their data into the visualization environme
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::95e0971eae7c6b9871f0bed4ccc38fdf
https://doi.org/10.1007/978-1-84800-269-2_13
https://doi.org/10.1007/978-1-84800-269-2_13
Autor:
Ronald D. Kriz, William L. George, Adele P. Peskin, Steven G. Satterfield, John G. Hagedorn, Howard Hung, Terence J. Griffin, John T. Kelso, J E. Devaney
Publikováno v:
Ambient Intelligence for Scientific Discovery ISBN: 9783540244660
Ambient Intelligence for Scientific Discovery
Ambient Intelligence for Scientific Discovery
Scientific discoveries occur with iterations of theory, experiment, and analysis. But the methods that scientists use to go about their work are changing [1]. Experiment types are changing. Increasingly, experiment means computational experiment [2],
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::ac7bd084dd8654befbd77d7020dd5c6b
https://doi.org/10.1007/978-3-540-32263-4_1
https://doi.org/10.1007/978-3-540-32263-4_1
Publikováno v:
VR
We present DIVERSE, a highly modular collection of complimentary software packages designed to facilitate the creation of device independent virtual environments. DIVERSE is free/open source software, containing both end-user programs and C++ APIs (A
We present DIVERSE, a highly modular collection of complimentary software packages designed to facilitate the creation of device-independent virtual environments and distributed asynchronous simulations. DIVERSE is free/open source software, containi
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::8311b5a6cd7a0a463c9c89807aed5873
https://hdl.handle.net/10919/25505
https://hdl.handle.net/10919/25505
Autor:
John T. Kelso, Adele P. Peskin, Steven G. Satterfield, John G. Hagedorn, Judith E. Terrill, Joy P. Dunkers
Publikováno v:
Journal of Research of the National Institute of Standards and Technology
This paper describes a set of tools for performing measurements of objects in a virtual reality based immersive visualization environment. These tools enable the use of the immersive environment as an instrument for extracting quantitative informatio