Zobrazeno 1 - 3
of 3
pro vyhledávání: '"John T. Carrola"'
Publikováno v:
Microfluidics and Nanofluidics. 15:785-796
The use of two-dimensional (2D) numerical simulations with a reduced particle-based Reynolds number (Re) for studying particle migration in a microchannel with equally spaced multiple constrictions was investigated. 2D and 3D colloidal lattice Boltzm
Publikováno v:
Microfluidics and nanofluidics
18 (2015): 1165–1175. doi:10.1007/s10404-014-1509-5
info:cnr-pdr/source/autori:Basagaoglu, Hakan; Carrola, John T., Jr.; Freitas, Christopher J.; Basagaoglu, Berkay; Succi, Sauro/titolo:Lattice Boltzmann simulations of vortex entrapment of particles in a microchannel with curved or flat edges/doi:10.1007%2Fs10404-014-1509-5/rivista:Microfluidics and nanofluidics (Print)/anno:2015/pagina_da:1165/pagina_a:1175/intervallo_pagine:1165–1175/volume:18
18 (2015): 1165–1175. doi:10.1007/s10404-014-1509-5
info:cnr-pdr/source/autori:Basagaoglu, Hakan; Carrola, John T., Jr.; Freitas, Christopher J.; Basagaoglu, Berkay; Succi, Sauro/titolo:Lattice Boltzmann simulations of vortex entrapment of particles in a microchannel with curved or flat edges/doi:10.1007%2Fs10404-014-1509-5/rivista:Microfluidics and nanofluidics (Print)/anno:2015/pagina_da:1165/pagina_a:1175/intervallo_pagine:1165–1175/volume:18
Numerical simulations were conducted to determine the effects of flat-edge and curved-edge channel wall obstacles on the vortex entrapment of uniform-size particles in a microchannel with a T-shape divergent flow zone at different flow Reynolds numbe
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ac88f1715a4a4174cad5f56246692dbb
Autor:
Christopher J, Guerra, Matthew, Hackett, John T, Carrola, Warren C, Couvillion, David R, Chambers, Sapna A, Desai
Publikováno v:
Studies in health technology and informatics. 196
The military medical community expects to minimize use of live tissue and cadavers for training purposes. This research demonstrates an innovative use of synthetic tissue and passive tracking computer vision to create a real-time, interactive environ