Zobrazeno 1 - 7
of 7
pro vyhledávání: '"John E. Munoz"'
Publikováno v:
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).
Publikováno v:
Frontiers in Psychology, Vol 15 (2024)
In recent years, Virtual Reality (VR) has emerged as a promising tool for enhancing training responses in high-stress professions, notably among police officers. This study investigates the psychophysiological responses and subjective user experience
Externí odkaz:
https://doaj.org/article/fd5717d8b94c48f4beb665872cce00f5
Autor:
Aysha Basharat, Samira Mehrabi, John E. Muñoz, Laura E. Middleton, Shi Cao, Jennifer Boger, Michael Barnett-Cowan
Publikováno v:
Frontiers in Aging Neuroscience, Vol 15 (2023)
IntroductionThis pilot study employed a non-randomized control trial design to explore the impact of physical activity within a virtual reality (VR) environment on multisensory processing among community-dwelling older adults.MethodsThe investigation
Externí odkaz:
https://doaj.org/article/b1991d5712094875836dc85cddc52c8c
Publikováno v:
Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE Engineering in Medicine and Biology Society. Annual International Conference. 2014
The application of rehabilitation programs based on videogames with brain-computer interfaces (BCI) allows to provide feedback to the user with the expectation of stimulate the brain plasticity that will restore the motor control. The use of specific
Publikováno v:
Frontiers in Psychology, Vol 11 (2020)
Crucial elements for police firearms training include mastering very specific psychophysiological responses associated with controlled breathing while shooting. Under high-stress situations, the shooter is affected by responses of the sympathetic ner
Externí odkaz:
https://doaj.org/article/02ab1083719d4847a8464706e81cdfa5
Publikováno v:
TecnoLógicas, Vol 0, Iss 0, Pp 55-66 (2013)
This paper shows the design of work-station for work-related inclusion people upper-limb disability. The system involves the use of novel brain computer interface used to bridge the user-computer interaction. Our hope objective is elucidating functio
Externí odkaz:
https://doaj.org/article/29e268c9011142bbb1f6d5581f7400a7
Publikováno v:
TecnoLógicas, Vol 0, Iss 0, Pp 43-54 (2013)
This paper presents development of a novel system for physical rehabilitation of patients with multiple pathologies, through dynamic with exercise videogames (exergames) and analysis of the movements of patients using developed software. This system
Externí odkaz:
https://doaj.org/article/8f86f09ed6034fc1aa07a04e219139e7