Zobrazeno 1 - 5
of 5
pro vyhledávání: '"Joel Wretborn"'
Publikováno v:
ACM Transactions on Graphics. 41:1-16
We present a method for enhancing fluid simulations with realistic bubble and foam detail. We treat bubbles as discrete air particles, two-way coupled with a sparse volumetric Euler flow, as first suggested in [Stomakhin et al. 2020]. We elaborate fu
Autor:
Steve Lesser, Alexey Stomakhin, Gilles Daviet, Joel Wretborn, John Edholm, Noh-Hoon Lee, Eston Schweickart, Xiao Zhai, Sean Flynn, Andrew Moffat
Publikováno v:
ACM Transactions on Graphics. 41:1-20
We introduce Loki, a new framework for robust simulation of fluid, rigid, and deformable objects with non-compromising fidelity on any single element, and capabilities for coupling and representation transitions across multiple elements. Loki adapts
Publikováno v:
SIGGRAPH Talks
We present an approach to simulating underwater bubbles. Our method is sparse in that it only simulates a thin band of water around the region of interest allowing us to achieve high resolutions in turbulent scenarios. We use a hybrid bubble represen
Publikováno v:
Computers & Graphics. 69:131-139
We propose a multi-body solver that extends the Material Point Method (MPM) to simulate cracks in computer animation. We define cracks as the intersection between pieces of bodies created by a pre- ...
Autor:
Belen Salvachua, Stefano Redaelli, Kyrre Sjobak, Joel Wretborn, Hector Garcia Morales, Roderik Bruce
Publikováno v:
Nuclear Instruments and Methods in Physics Research Section A: Accelerators, Spectrometers, Detectors and Associated Equipment. 1010:165494
The Large Hadron Collider is designed to collide proton beams with unprecedented energy in order to extend the frontiers of high-energy physics. Particles that have an energy different from the nominal one follow dispersive orbits and, if the energy