Zobrazeno 1 - 10
of 18
pro vyhledávání: '"Jiawei Ou"'
Publikováno v:
Journal of Physics: Conference Series. 2083:042019
When imaging through water surface, the random fluctuation of sea surface will cause the distortion of the target scene image, so the distorted image needs to be corrected and reconstructed. At present, distortion compensation mainly adopts iterative
Publikováno v:
IEEE computer graphics and applications. 33(6)
Progressive rendering is becoming a popular alternative to precomputational approaches to appearance design. However, progressive algorithms create images exhibiting visual artifacts at early stages. A user study investigated these artifacts' effects
Publikováno v:
SIGGRAPH Talks
We present an importance sampling method for the bidirectional scattering distribution function (bsdf) of hair. Our method is based on the multi-lobe hair scattering model presented by Sadeghi et al. [SPJT10]. We reduce noise by drawing samples from
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ed282b39887079346cf0ff2904df331f
https://hdl.handle.net/11380/1299592
https://hdl.handle.net/11380/1299592
Autor:
Jiawei Ou, Fabio Pellacini
Publikováno v:
Proceedings of the 2011 SIGGRAPH Asia Conference.
Recent work has shown that complex lighting effects can be well approximated by gathering the contribution of hundreds of thousands of virtual point lights (VPLs). This final gathering step is known as the many-lights problem. Due to the large number
Autor:
Fabio Pellacini, Jiawei Ou
Historically, rendering system development has been mainly focused on improving the numerical accuracy of the rendering algorithms and their runtime efficiency. In this paper, we propose a method to improve the correctness not of the algorithms thems
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a605ce69a8d6a6de4cf12fad48b612b1
http://hdl.handle.net/11573/418267
http://hdl.handle.net/11573/418267
Publikováno v:
CW
A stereo panorama consists of a pair of panoramic images, where one panorama is for the left eye, and the other panorama is for the right eye. The disparity between two panoramas provides parallax which enables stereo sense to the viewer. A stereo pa
Autor:
Jiawei Ou, Pellacini, Fabio
Publikováno v:
ACM Transactions on Graphics; Dec2011, Vol. 30 Issue 6, p179-179:8, 8p, 2 Charts
Publikováno v:
IEEE computer graphics and applications [IEEE Comput Graph Appl] 2013 Nov-Dec; Vol. 33 (6), pp. 58-68.
Autor:
Ou, Jiawei1, Pellacini, Fabio1
Publikováno v:
Computer Graphics Forum. Jun2010, Vol. 29 Issue 4, p1269-1277. 9p. 1 Color Photograph, 1 Chart.
Publikováno v:
IEEE Computer Graphics & Applications; Nov2013, Vol. 33 Issue 6, p2-3, 2p