Zobrazeno 1 - 10
of 11 094
pro vyhledávání: '"Jiang, Ying."'
In this paper, we introduce a fast Fourier-Galerkin method for solving boundary integral equations on torus-shaped surfaces, which are diffeomorphic to a torus. We analyze the properties of the integral operator's kernel to derive the decay pattern o
Externí odkaz:
http://arxiv.org/abs/2408.02199
In this paper, we employ the nonrelativistic QCD factorization to conduct a comprehensive examination of the $Z$ boson decay into a pair of $\Upsilon$ mesons, achieving accuracy at the next-to-leading-order (NLO) in $\alpha_s$. Our calculations demon
Externí odkaz:
http://arxiv.org/abs/2407.19418
Autor:
Lang, Zhiyuan, Zhang, Zunshuai, Wang, Lei, Liu, Yuhan, Qian, Weixiong, Zhou, Shenghua, Jiang, Ying, Zhang, Tongyi, Yang, Jiong
Scanning electron microscopy (SEM) has been widely utilized in the field of materials science due to its significant advantages, such as large depth of field, wide field of view, and excellent stereoscopic imaging. However, at high magnification, the
Externí odkaz:
http://arxiv.org/abs/2407.10628
This article presents a novel and succinct algorithmic framework via alternating quantum walks, unifying quantum spatial search, state transfer and uniform sampling on a large class of graphs. Using the framework, we can achieve exact uniform samplin
Externí odkaz:
http://arxiv.org/abs/2407.02530
This article explores operator learning models that can deduce solutions to partial differential equations (PDEs) on arbitrary domains without requiring retraining. We introduce two innovative models rooted in boundary integral equations (BIEs): the
Externí odkaz:
http://arxiv.org/abs/2406.02298
Autor:
Li, Boqian, Li, Xuan, Jiang, Ying, Xie, Tianyi, Gao, Feng, Wang, Huamin, Yang, Yin, Jiang, Chenfanfu
Traditional 3D garment creation is labor-intensive, involving sketching, modeling, UV mapping, and texturing, which are time-consuming and costly. Recent advances in diffusion-based generative models have enabled new possibilities for 3D garment gene
Externí odkaz:
http://arxiv.org/abs/2405.12420
Color smudge operations from digital painting software enable users to create natural shading effects in high-fidelity paintings by interactively mixing colors. To precisely control results in traditional painting software, users tend to organize fla
Externí odkaz:
http://arxiv.org/abs/2405.02759
Publikováno v:
Journal of Information, Technology and Policy (2024): 1-12
Vision Transformers (ViT) have marked a paradigm shift in computer vision, outperforming state-of-the-art models across diverse tasks. However, their practical deployment is hampered by high computational and memory demands. This study addresses the
Externí odkaz:
http://arxiv.org/abs/2404.10407
Autor:
Jiang, Ying, Yu, Chang, Xie, Tianyi, Li, Xuan, Feng, Yutao, Wang, Huamin, Li, Minchen, Lau, Henry, Gao, Feng, Yang, Yin, Jiang, Chenfanfu
As consumer Virtual Reality (VR) and Mixed Reality (MR) technologies gain momentum, there's a growing focus on the development of engagements with 3D virtual content. Unfortunately, traditional techniques for content creation, editing, and interactio
Externí odkaz:
http://arxiv.org/abs/2401.16663
Autor:
Feng, Yutao, Feng, Xiang, Shang, Yintong, Jiang, Ying, Yu, Chang, Zong, Zeshun, Shao, Tianjia, Wu, Hongzhi, Zhou, Kun, Jiang, Chenfanfu, Yang, Yin
We demonstrate the feasibility of integrating physics-based animations of solids and fluids with 3D Gaussian Splatting (3DGS) to create novel effects in virtual scenes reconstructed using 3DGS. Leveraging the coherence of the Gaussian Splatting and P
Externí odkaz:
http://arxiv.org/abs/2401.15318