Zobrazeno 1 - 10
of 15
pro vyhledávání: '"Jessica Baron"'
Publikováno v:
EURASIP Journal on Image and Video Processing, Vol 2021, Iss 1, Pp 1-18 (2021)
Abstract Recent attention to facial alignment and landmark detection methods, particularly with application of deep convolutional neural networks, have yielded notable improvements. Neither these neural-network nor more traditional methods, though, h
Externí odkaz:
https://doaj.org/article/b97e9bb7397e4eb0ad0c8ab65232fc50
Publikováno v:
Computers & Graphics. 102:452-459
The appearance of a real-world feather is the result of light interactions with complex, patterned structures of varying scale; however, these have not yet been modeled for accurate rendering of feathers in computer graphics. Previously published wor
Publikováno v:
SIGGRAPH Posters
The appearance of a real-world feather is the result of light interactions with complex, patterned structures of varying scale; however, these have not yet been modeled for accurate rendering of feathers in computer graphics. Previously published wor
Autor:
Oxana Megherea, Carmen Janes, Jessica Baron, Ashley Soule, Matthew J Newman, Esther Ahn, Andrew Kowalski
Publikováno v:
Leukemialymphoma. 62(13)
Ivosidenib and enasidenib are targeted agents that inhibit mutant isocitrate dehydrogenase (IDH) enzymes, restoring normal cellular differentiation in affected acute myeloid leukemia patients. Both agents carry a risk of differentiation syndrome (DS)
Publikováno v:
Journal of Pharmacy Practice. 33:533-539
Objective To determine which pediatric populations, if any, benefit from exogenous melatonin supplementation. Methods PubMed was utilized for the purposes of this systematic review. The studies selected evaluated melatonin use in pediatric special po
Autor:
Jessica Baron, Eric Patterson
Publikováno v:
Advances in Computer Graphics ISBN: 9783030225131
CGI
CGI
Computer-generated feathers are of interest for both research and digital production, but previously proposed modeling methods have been user controlled rather than shaped by actual data. This work demonstrates a new, biologically informed model for
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::1ba7eb0aa2f7be685c0e8e25e732e5e7
https://doi.org/10.1007/978-3-030-22514-8_29
https://doi.org/10.1007/978-3-030-22514-8_29
Autor:
Jessica Baron, Eric Patterson
Publikováno v:
SIGGRAPH Educator's Forum
Great assignments in computer graphics rock! Being slated to complete something concrete that engages interest and provokes solid personal development while not being completely set in stone is a monumental experience. Mining ideas for learning graph
Publikováno v:
Computer Vision and Graphics ISBN: 9783030006914
ICCVG
ICCVG
Believable, detailed digital faces are desired for both film and game production as well as research applications. A high-resolution mesh of a face is acquired often with structured light and stereo computer-vision methods. In production for visual e
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::5b4cb67c1b18eebf69155191d55017e6
https://doi.org/10.1007/978-3-030-00692-1_37
https://doi.org/10.1007/978-3-030-00692-1_37
Autor:
Jessica Baron
Publikováno v:
ACM Southeast Regional Conference
The objective of this article is to analyze several approaches that produce a particular form of procedural content in games - dungeon maps - and adapt the work to both 2D and 3D game projects. Procedural video game content provides unique levels for
Autor:
Jessica Baron
Publikováno v:
Journal of the History of Medicine and Allied Sciences. 67:329-332