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pro vyhledávání: '"Jessa Dickinson"'
Publikováno v:
Interactions. 29:48-53
Autor:
Jalon Arthur, Alejandra Gonzalez, Jessa Dickinson, Angalia Bianca, Sheena Erete, Maddie Shiparski
Publikováno v:
Proceedings of the ACM on Human-Computer Interaction. 5:1-28
Street outreach is a violence prevention model in which organizations hire residents with strong relationships and local expertise to mediate violent conflicts in their communities. We present the results of a two-year co-design engagement between a
Publikováno v:
CHI Conference on Human Factors in Computing Systems.
Publikováno v:
Proceedings of the ACM on Human-Computer Interaction. 3:1-21
Cities are increasingly integrating sensing and information and communication technologies to improve municipal services, civic engagement, and quality of life for residents. Although these civic technologies have the potential to affect economic, so
Autor:
Wendy Roldan, Jason C. Yip, Emily Roden, Neha Kumar, Nithya Sambasivan, Aakash Gautam, Lucy Pei, Betsy DiSalvo, Sheena Erete, Tammy Clegg, Azra Ismail, Jessa Dickinson, Marisol Wong-Villacres
Publikováno v:
CSCW Companion
Guided by a human-centered design focus on users' needs, Computer-Supported Collaborative Work (CSCW) research and practice have increasingly explored how to address the multiple inequities affecting historically marginalized groups. A growing body o
Publikováno v:
CHI Extended Abstracts
Cities are increasingly integrating urban technologies into their infrastructures to improve municipal services, civic engagement, and quality of life for residents. Research suggests that technologies implemented in communities can worsen existing i
Opportunities to participate in computing-related informal programs are limited in terms of quantity and geographic distribution. This limitation is due, in part, to the dearth of adults who have the expertise to mentor youth on computational concept
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::0de23793f627bc39476eb44d10e74a56
https://doi.org/10.4018/978-1-5225-5472-1.ch042
https://doi.org/10.4018/978-1-5225-5472-1.ch042
Publikováno v:
2016 Research on Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT).
In this paper, we describe our process for designing the DePaul Hour of Code event, a free, annual event hosted at DePaul University. The four-day event was designed to 1) engage underrepresented youth in computing activities, 2) identify unseen barr
Autor:
Leslie N. Smith, Dominic Amato, Nichole Pinkard, Gina Grant, Jessa Dickinson, Ugochi Acholonu, Joshua Engel, Erin Walker
Publikováno v:
2016 Research on Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT).
Minecraft is one of the most popular games among youth today, experiencing sales over 100 million worldwide and channels on YouTube generating over 47 billion views. Our interest in the game environment is due to its innate computational mechanics th
Publikováno v:
2016 Research on Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT).
A critical barrier in providing computer science learning opportunities to all is the dearth of professionals who have the expertise to teach computer science. Blended learning approaches have the potential to reduce this barrier by facilitating the