Zobrazeno 1 - 10
of 23
pro vyhledávání: '"Jense, G.J."'
Autor:
Keus, H.E., Jense, G.J.
Publikováno v:
Proceedings of the 5th European Simulation Interoperability Workshop, 27-29 June 2005, Toulouse, France
The starting point for the development of future Network Enabled Capabilities (NEC) is a well founded description of the operational environment, net-centric concepts of operations, and netcentric systems. We have started to define a reference framew
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Publikováno v:
Merrit, J.O.Bolas, M.T.Fisher, S.S., Stereoscopic Displays and Virtual Reality Systems VI, 25-28 January 1999, San Jose, CA, 386-397
This paper intents to add to the literature on 3D position and orientation tracking systems by describing TNO's experience with the InterSense tracking system that uses a combination of inertial and ultra-sound technology. From the results of a perfo
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http://resolver.tudelft.nl/uuid:a89895f5-2df0-4d33-804d-85e12609f355
http://resolver.tudelft.nl/uuid:a89895f5-2df0-4d33-804d-85e12609f355
Publikováno v:
The 1998 Spring Simulation Interoperability Workshop, Position Papers, Volume I, March 9-13, 1998, Orlando, FL., 1336-1343
Research, Development and Engineering applications require the rapid development of simulators, preferably through the reuse of simulator components In order to facilitate the reuse and exchange of simulator components, research institutes and indust
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http://resolver.tudelft.nl/uuid:dbf74883-d6ed-4fb8-a094-4e6d98899552
Autor:
Kuijper, F., Jense, G.J.
Publikováno v:
9th International Training and Education Conference (ITEC) 98, 28th-30th April 1998. Lausanne, Switzerland, 1-10
While the potential of Head Mounted Display (HMD) based Virtual Environments (VE) for training simulation has been recognised right from the start of the emergence of this technology, to date the authors have no knowledge of operational military trai
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http://resolver.tudelft.nl/uuid:01d95a03-6921-41ad-af94-7569b52ec888
Autor:
Jense, G.J., Kuijper, F.
Publikováno v:
Bolas, M.T.Fisher, S.S.Merrit, J.O., Stereoscopic Displays and Virtual Reality Systems V, 26-29 January 1998, San Jose, CA, USA, 410-420
While the potential of Virtual Environments (VE's) for training simulators has been recognized right from the start of the emergence of the technology, to date most VE systems that claim to be training simulators have been developed in an adhoc fashi
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http://resolver.tudelft.nl/uuid:6be9e3de-88bd-4591-960d-3acaa660cfc4
Autor:
Jense, G.J., Kuijpers, N.H.L.
Publikováno v:
Proceedings 4th Workshop Simulators for European Space Programmes, October 22-24, 1996, ESTEC, Noordwijk, The Netherlands
During the past decade, requirements within the US defence community for simulation-based tools to support acquisition, planning, (team) training, and analysis, have resulted in a standard for distributed simulation known as DIS (Distributed Interact
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http://resolver.tudelft.nl/uuid:36565c75-f81b-4eb6-b4c7-237eda847e65
http://resolver.tudelft.nl/uuid:36565c75-f81b-4eb6-b4c7-237eda847e65
Autor:
Jense, G.J., Donkers, K.
Publikováno v:
Gobel, M.David, J.Slavik, P.Wijk, J.J. van, Virtual Environments and Scientific Visualization '96-Proceedings of the Eurographics Workshops in Monte Carlo, Monaco, February 19-20, 1996, and in Prague, Czech Republic, April 23-25, 1996, 149-158
In order to achieve true 3D user interaction with geographic information, an interface between a virtual environment system and a geographic information system has been designed and implemented. This VE/GIS interface is based on a loose coupling of t
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http://resolver.tudelft.nl/uuid:203f151c-9adb-4185-ad07-e436823a3c71
http://resolver.tudelft.nl/uuid:203f151c-9adb-4185-ad07-e436823a3c71
Autor:
Min, P., Jense, G.J.
Publikováno v:
Fisher, S.S.Merrit, J.O.Bolas, M.T., Stereoscopic Displays and Virtual Reality Systems, 8-10 February 1994, San Jose, CA, 306-316
In current virtual environment systems, the stereoscopic images presented in a head-mounted display are far from optimal. The aim is to achieve orthostereoscopy, which roughly means images should `behave as in real life.' A theoretical model of stere
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http://resolver.tudelft.nl/uuid:4c081ae4-4652-4939-a09c-7e049560a955
http://resolver.tudelft.nl/uuid:4c081ae4-4652-4939-a09c-7e049560a955
Autor:
Jense, G.J.
Publikováno v:
Book of Abstracts of the 45th International Astronautical Congress, Jerusalem, Israel, October 9-14, 1994, 20
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http://resolver.tudelft.nl/uuid:f7fede45-32a9-4e5a-9ebf-9dc026537b4a
Autor:
Jense, G.J., Kuijper, F.
Publikováno v:
Applied Vision Association Annual General Meeting 1993-Simulated and Virtual Realities, 29th to 31st March 1993, University of Bristol, UK, 30
Virtual environment (VE) technology is expected to make a big impact on future training and simulation systems. Direct stimulation of human-senses (eyesight, auditory, tactile) and new paradigms for user input will improve the realism of simulations
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