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pro vyhledávání: '"Jeff Chastine"'
Publikováno v:
International Journal of Game-Based Learning. 3:27-46
This paper reports the results of an online survey done by Global Game Jam (GGJ) participants in January 2012. This is an expansion of an earlier survey of a local game jam event and seeks to validate and extend previous studies. The objectives of th
Publikováno v:
International Journal of Game-Based Learning. 2:51-70
Game jams are events that allow game designers to develop innovative games in a time-constrained environment, typically within a 48-hour period during a weekend. Jams provide participants an opportunity to improve their skills, collaborate with their
Autor:
Jeff Chastine, Nicole Kosoris
Publikováno v:
CGAMES
Video game play is traditionally associated with sedentary activity, but it may be possible in the new mobile, ubiquitous game play paradigm to encourage users to engage in healthy exercise. Augmented Reality may be an ideal vehicle for this type of
Publikováno v:
CGAMES
As new input devices emerge new paradigms of interaction must emerge with them. Recent advances in technology have lowered the cost of gesture-based hardware, enabling them to be adopted by and integrated into mainstream applications. Given the novel
Publikováno v:
CGAMES
Control within a First Person Shooter (FPS) traditionally involves one of two methods of input - primarily a gamepad or the combination of keyboard and mouse. Recent advances in hardware now allow users to engage with digital media through gesture al
Publikováno v:
ISMAR
This tutorial is a half-day project based tutorial to demonstrate how to create an AR mobile game prototype from game design to art, animation and technical production. Tools such as Unity, Maya and Vuforia will be used in this tutorial. Standard gam
Autor:
Jon A. Preston, Jeff Chastine
Publikováno v:
ACM Southeast Regional Conference
We will host a discussion and demonstration on how to utilize the Android computing platform and the newly-available Qualcomm Augmented Reality tools to develop engaging experiences for students. Both Jon & Jeff have worked with mobile augmented real
Autor:
Jeff Chastine
Publikováno v:
Handbook of Augmented Reality ISBN: 9781461400639
Handbook of Augmented Reality
Handbook of Augmented Reality
As application domains emerge, they often bring with them a variety of new interaction techniques. Augmented Reality (AR) is a technology that attempts to seamlessly integrate virtual artifacts into the physical world. Though many of the interaction
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::7bc07975a8cf3e530ab09a36cd1f06d9
https://doi.org/10.1007/978-1-4614-0064-6_15
https://doi.org/10.1007/978-1-4614-0064-6_15
Akademický článek
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