Zobrazeno 1 - 9
of 9
pro vyhledávání: '"Jeff A. Stuart"'
Autor:
Rajat Aggarwal, Subhashree Subramanyam, Chaoyang Zhao, Ming-Shun Chen, Marion O Harris, Jeff J Stuart
Publikováno v:
PLoS ONE, Vol 9, Iss 6, p e100958 (2014)
Highly specialized obligate plant-parasites exist within several groups of arthropods (insects and mites). Many of these are important pests, but the molecular basis of their parasitism and its evolution are poorly understood. One hypothesis is that
Externí odkaz:
https://doaj.org/article/fd0641efb2f0438fb9d2927ba8ee4112
Autor:
John D. Owens, Kenneth I. Joy, Tony Bernardin, Brian Christopher Budge, Jeff A. Stuart, Shubhabrata Sengupta
Publikováno v:
Budge, Brian C.; Bernardin, Tony; Stuart, Jeff A.; Sengupta, Shubhabrata; Joy, Ken; & Owens, John D.(2009). Out-of-core Data Management for Path Tracing on Hybrid Resources. UC Davis: Institute for Data Analysis and Visualization. Retrieved from: http://www.escholarship.org/uc/item/1750k9st
Author(s): Budge, Brian C.; Bernardin, Tony; Stuart, Jeff A.; Sengupta, Shubhabrata; Joy, Ken; Owens, John D. | Abstract: We present a software system that enables path-traced rendering of complex scenes. The system consists of two primary components
Publikováno v:
Biochemical Journal. 356:779-789
Uncoupling protein 1 (UCP1) from mouse was expressed in yeast and the specific (GDP-inhibitable) and artifactual (GDP-insensitive) effects on mitochondrial uncoupling were assessed. UCP1 provides a GDP-inhibitable model system to help interpret the u
Publikováno v:
Gupta, Kshitij; Stuart, Jeff A.; & Owens, John D.(2012). A Study of Persistent Threads Style GPU Programming for GPGPU Workloads. UC Davis: Institute for Data Analysis and Visualization. Retrieved from: http://www.escholarship.org/uc/item/3j76d3td
In this paper, we characterize and analyze an increasingly popular style of programming for the GPU called Persistent Threads (PT). We present a concise formal definition for this programming style, and discuss the difference between the traditional
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a8d9ac2d79ab7db5be6940ba3a452199
http://www.escholarship.org/uc/item/3j76d3td
http://www.escholarship.org/uc/item/3j76d3td
Autor:
Jeff A. Stuart, John D. Owens
Publikováno v:
IPDPS
Stuart, Jeff A.; & Owens, John D.(2011). Multi-GPU MapReduce on GPU Clusters. UC Davis: Institute for Data Analysis and Visualization. Retrieved from: http://www.escholarship.org/uc/item/5rw127tw
Stuart, Jeff A.; & Owens, John D.(2011). Multi-GPU MapReduce on GPU Clusters. UC Davis: Institute for Data Analysis and Visualization. Retrieved from: http://www.escholarship.org/uc/item/5rw127tw
We present GPMR, our stand-alone MapReduce library that leverages the power of GPU clusters for large-scale computing. To better utilize the GPU, we modify MapReduce by combining large amounts of map and reduce items into chunks and using partial red
Publikováno v:
Stuart, Jeff A.; Balaji, Pavan; & Owens, John D.(2011). Extending MPI to Accelerators. PACT 2011 Workshop Series: Architectures and Systems for Big Data. doi: 10.1145/2377978.2377981. UC Davis: Institute for Data Analysis and Visualization. Retrieved from: http://www.escholarship.org/uc/item/6xz3v4f9
Current trends in computing and system architecture point towards a need for accelerators such as GPUs to have inherent communication capabilities. We review previous and current software libraries that provide pseudo-communication abilities through
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::082d314685352359a12810657bcdc59b
http://www.escholarship.org/uc/item/6xz3v4f9
http://www.escholarship.org/uc/item/6xz3v4f9
Publikováno v:
Euro-Par 2010 Parallel Processing Workshops ISBN: 9783642218774
Euro-Par Workshops
Euro-Par Workshops
We present GPU-to-CPU callbacks, a new mechanism and abstraction for GPUs that offers them more independence in a heterogeneous computing environment. Specifically, we provide a method for GPUs to issue callback requests to the CPU. These requests se
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::0089c90bcd813dce4460baaa5ee6bfe3
https://doi.org/10.1007/978-3-642-21878-1_45
https://doi.org/10.1007/978-3-642-21878-1_45
Publikováno v:
HPDC
Stuart, Jeff A.; Chen, Cheng-Kai; Ma, Kwan-Liu; & Owens, John D.(2010). Multi-GPU Volume Rendering using MapReduce. 1st International Workshop on MapReduce and its Applications. doi: 10.1145/1851476.1851597. UC Davis: Institute for Data Analysis and Visualization. Retrieved from: http://www.escholarship.org/uc/item/65c2x71h
Stuart, Jeff A.; Chen, Cheng-Kai; Ma, Kwan-Liu; & Owens, John D.(2010). Multi-GPU Volume Rendering using MapReduce. 1st International Workshop on MapReduce and its Applications. doi: 10.1145/1851476.1851597. UC Davis: Institute for Data Analysis and Visualization. Retrieved from: http://www.escholarship.org/uc/item/65c2x71h
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduce programming model. We give implementation details of the library, including specific optimizations made for our rendering and compositing design. We
Autor:
Jeff A. Stuart, John D. Owens
Publikováno v:
IPDPS
Stuart, Jeff A.; & Owens, John D.(2009). Message Passing on Data-Parallel Architectures. UC Davis: Institute for Data Analysis and Visualization. Retrieved from: http://www.escholarship.org/uc/item/1vc4t6jg
Stuart, Jeff A.; & Owens, John D.(2009). Message Passing on Data-Parallel Architectures. UC Davis: Institute for Data Analysis and Visualization. Retrieved from: http://www.escholarship.org/uc/item/1vc4t6jg
This paper explores the challenges in implementing a message passing interface usable on systems with data-parallel processors. As a case study, we design and implement the ''DCGN'' API on NVIDIA GPUs that is similar to MPI and allows full access to