Zobrazeno 1 - 7
of 7
pro vyhledávání: '"Jeetendre Narsoo"'
Publikováno v:
International Journal of Mathematical Modelling and Numerical Optimisation. 12:303
Publikováno v:
Issues in Informing Science and Information Technology, Vol 6, Pp 299-308 (2009)
In this paper, we give an overview of an interactive e-leaming tool which we have developed for kids aged from eight to eleven years old in Mauritius. By developing this software, we aim at promoting self learning and developing information and commu
Publikováno v:
Issues in Informing Science and Information Technology, Vol 6, Pp 127-142 (2009)
Everyday millions of containers circle the globe an d 250, 000, 000 container movements are performed around the globe yearly through 220 ports. Approximately 2% of in-transit containers are physically inspected, while empty containers are ra rely in
Autor:
Nawaz Mohamudally, Jeetendre Narsoo
Publikováno v:
Issues in Informing Science and Information Technology, Vol 5, Pp 623-643 (2008)
The functional approach to software development has been used for years and new methodologies have evolved, including, object-oriented approach. Objects are sharing an important part in the software business. They have become the building blocks of m
Publikováno v:
2008 International Conference on Innovations in Information Technology.
In this paper, we study the convergence of two-step iterative methods based on Hermitian and skew-Hermitian splitting of the coefficient matrix for solving the linear systems obtained from the bilinear finite element discretisation of a model two-dim
Publikováno v:
Proceedings of the 2008 InSITE Conference.
We present the initial study based on the development of an online tool for sales representatives of cosmetic products in Mauritius. The management tool to be developed is expected to help the sales representatives to better manage their business. Vi
Publikováno v:
The Journal of Object Technology. 8:153
In this paper, we demonstrate the use of design patterns to develop games for mobile devices on the J2ME platform. We believe that the proposed idea will help J2ME game developers to write better re-usable code faster. We consider a single player Sud