Zobrazeno 1 - 10
of 20
pro vyhledávání: '"Je Ho Oh"'
Autor:
Je-ho Oh
Publikováno v:
Journal of Science and Technology of the Arts, Vol 15, Iss 1 (2023)
This study suggests ways to expand aesthetic experience through Roland Barthes’ concept the punctum found while creating the interactive artwork deBallution based on the audiences’ throwing activities. Roland Barthes defined the punctum in his bo
Externí odkaz:
https://doaj.org/article/e76ffeea0ae0412087368bb9f0565ccf
Autor:
Je-Ho Oh
Publikováno v:
Journal of Digital Contents Society. 23:1239-1246
Autor:
Je-Ho Oh
Publikováno v:
Journal of Digital Contents Society. 23:1031-1040
Autor:
Chung-Kon Shi, Je-ho Oh
Publikováno v:
Digital Creativity. 32:275-292
Autor:
Yun Tae Nam, Je-ho Oh
Publikováno v:
Communications in Computer and Information Science ISBN: 9783319587493
HCI (29)
HCI (29)
This study attempts to articulate the taxonomy of contemporary participatory user terms and interactions in participatory design (PD) and HCI research and practice. This research has redeveloped definitions of users based on four levels of users’ e
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::2335d549c2ecf7dbd76c2d7b4c2fbf1b
https://doi.org/10.1007/978-3-319-58750-9_9
https://doi.org/10.1007/978-3-319-58750-9_9
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783319586397
HCI (20)
HCI (20)
Based on cultural heritage plays about throwing action, we made a public interactive artwork by throwing pseudo-balls, “deBallution.” Audience members participated in interactive artwork not only for pleasure but also as part of their cultural he
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::d81889690926a5b6a4d52ac2b3fdf59b
https://doi.org/10.1007/978-3-319-58640-3_37
https://doi.org/10.1007/978-3-319-58640-3_37
Autor:
Je-ho Oh, Yun Tae Nam
Publikováno v:
ISMAR Adjunct
This project focuses on creating a participatory mixed reality space, situated in social contexts within urban smart cities. This study explores audiences' social interactions and experiences with tactile engagements from their smart devices and a fo
Publikováno v:
ISMAR Adjunct
The interactive artwork “deBallution” is to catch audience members' throwing movements on a virtual screen and drawing various generated kaleidoscope images to predict points from the audience throwing on the screen. Audience members threw the ps
Autor:
Je-ho Oh, Chung-Kon Shi
Publikováno v:
The International Journal of the Arts in Society: Annual Review. 6:15-32
The aim of this study is to create a framework for interactive art in narrative forms. This study presents the categorization of interactive art into three elements. We establish a conceptual framework for the development of narrative, and we use thi
Autor:
Je-ho Oh, Chung-Kon Shi
Publikováno v:
Culture and Computing
This research aims to study interactive human seen through digital art. In the progressive digital age, what features exhibit human characteristics? This research applied theoretical categories to artworks exhibited by the 7th Seoul International Med